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	<id>https://wiki.jolteon.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.69.35.204</id>
	<title>Wydd&#039;s Wiki - User contributions [en]</title>
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	<updated>2026-10-24T11:48:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Mender&amp;diff=322</id>
		<title>Mender</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Mender&amp;diff=322"/>
		<updated>2021-06-26T17:53:38Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Wood&lt;br /&gt;
|mana1=Life&lt;br /&gt;
|mana2=Stone&lt;br /&gt;
|mana3=Water&lt;br /&gt;
|location=Valia&lt;br /&gt;
|spire=Serpent Spire&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Mender&#039;&#039;&#039; [[attunement]] is one of the most well known and sought after healing attunements. Menders are known throughout the continent as the best healers, due to their ability to rapidly heal damaged bones, in addition to soft tissue. The mender attunement grants the attuned access to [[life mana]] and [[earth mana]], along with their combination: [[wood mana]]&amp;lt;ref name=aa2-r&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Recap - Attunements&amp;lt;/ref&amp;gt;, however many menders choose to disregard earth mana and focus almost entirely on life mana&amp;lt;ref name=aa3-7&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039; Chapter 7&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[water mana]]. The mender attunement is most commonly found in the [[Serpent Spire]] in [[Valia]]&amp;lt;ref name=aa2-r /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Political Importance ==&lt;br /&gt;
&lt;br /&gt;
Due to their incredible healing abilities, menders were historically allowed to cross battlefields unharmed by both sides&amp;lt;ref name=aa1-11&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 11&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Attunement Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Bone Healing ===&lt;br /&gt;
&lt;br /&gt;
While the mender attunement does not provide access to [[bone mana]], it allows the user to create bone using earth mana&amp;lt;ref name=aa1-11 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notable Menders ==&lt;br /&gt;
&lt;br /&gt;
* [[Sheridan Theas]]&lt;br /&gt;
* [[Curtis Maddock]]&lt;br /&gt;
* [[Tom McCormick]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Enchanter&amp;diff=321</id>
		<title>Enchanter</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Enchanter&amp;diff=321"/>
		<updated>2021-06-26T17:52:31Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Acuity&lt;br /&gt;
|mana1=Motion&lt;br /&gt;
|mana2=Knowledge&lt;br /&gt;
|mana3=Light&lt;br /&gt;
|location=Valia&lt;br /&gt;
|spire=Serpent Spire&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Enchanter&#039;&#039;&#039; [[attunement]] is designed for creating permanent magical items. The enchanter attunement grants the attuned access to [[transference mana]] and [[mental mana]], along with their combination: [[acuity mana]]&amp;lt;ref name=aa2-r&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Recap - Attunements&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[light mana]]&amp;lt;ref name=aa3-6&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039; Chapter 6&amp;lt;/ref&amp;gt;. The Enchanter attunement is most commonly found in the [[Serpent Spire]] in [[Valia]]&amp;lt;ref name=aa2-r /&amp;gt;. While enchanters typically create magical items, they have access to transference, or motion mana. This gives them the potential to become excellent mobility-based fighters, especially when combined with acuity and mental spells.&lt;br /&gt;
&lt;br /&gt;
== Attunement Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Permanent Item Creation ===&lt;br /&gt;
&lt;br /&gt;
Enchanters are known to be the only attuned able to create permanent magical items. This is done by engraving runes into an object, then charging those runes with mana.&lt;br /&gt;
&lt;br /&gt;
=== Aura Viewing ===&lt;br /&gt;
&lt;br /&gt;
While this is technically a function of [[mental mana]], the enchanter attunement allows the user to view the magical auras of things around them with much greater ease&amp;lt;ref name=aa1-9&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 9&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Interactions with other attunements ==&lt;br /&gt;
&lt;br /&gt;
=== All Attunements ===&lt;br /&gt;
&lt;br /&gt;
Enchanters can use types of mana from their other attunements to enchant items without using an external mana source&amp;lt;ref name=aa2-7&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Chapter 7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arbiter ===&lt;br /&gt;
&lt;br /&gt;
Enchanters with an [[arbiter]] attunement are able to create enchantments with purified mana, allowing the creation of items that push mana into an attuned, such as mana regeneration items or [[mana batteries]]. At citrine, it is theoretically possible for an arbiter/enchanter to create an [[artificial attunement]] on their own&amp;lt;ref name=aa3-6 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notable Enchanters ==&lt;br /&gt;
&lt;br /&gt;
* [[Corin Cadence]]&lt;br /&gt;
* [[Lyras Orden]]&lt;br /&gt;
* [[Blanche Vellum]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Assassin&amp;diff=318</id>
		<title>Assassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Assassin&amp;diff=318"/>
		<updated>2021-06-26T17:42:51Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Poison&lt;br /&gt;
|mana1=Shadow&lt;br /&gt;
|mana2=Water&lt;br /&gt;
|mana3=Death&lt;br /&gt;
|location=Edria&lt;br /&gt;
|spire=Hydra Spire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Assassin&#039;&#039;&#039; [[attunement]] is designed for, well, assassination. Assassins are known both for their stealth abilities and their ability to generate poison within their bodies, and excrete it from their skin. The assassin attunement grants the attuned access to [[umbral mana]] and [[water mana]], along with their combination: [[poison mana]]&amp;lt;ref name=ww2-a1&amp;gt;&#039;&#039;Diamantine&#039;&#039; Appendix 1&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[death mana]]&amp;lt;ref name=ww2-a1 /&amp;gt;. The assassin attunement is most commonly found in the [[Hydra Spire]] in [[Edria]]&amp;lt;ref name=ww2-a1 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Attunement Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Poison Creation ===&lt;br /&gt;
&lt;br /&gt;
The Assassin attunement allows for the generation of poison within the attuned&#039;s body. This poison can be excreted through the skin, and used in weapons, hidden in liquids, or applied through unarmed attacks&amp;lt;ref name=ww2-a1 /&amp;gt;. While this is possible using [[poison mana]], the attunement greatly improves this ability.&lt;br /&gt;
&lt;br /&gt;
== Notable Assassins ==&lt;br /&gt;
&lt;br /&gt;
* [[Wu Meilin]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Shadow&amp;diff=317</id>
		<title>Shadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Shadow&amp;diff=317"/>
		<updated>2021-06-26T17:42:13Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Void&lt;br /&gt;
|mana1=Shadow&lt;br /&gt;
|mana2=Stability&lt;br /&gt;
|mana3=Death&lt;br /&gt;
|location=Valia&lt;br /&gt;
|spire=Serpent Spire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Shadow&#039;&#039;&#039; [[attunement]] is designed for stealth, with a focus offensive illusions. Shadows are known for creating solid illusions, something other stealth and illusion-based attunements are incapable of. Additionally, Shadows are the only attunement to have access to [[void mana]], allowing them to suppress others&#039; magic. The shadow attunement grants the attuned access to [[umbral mana]] and [[enhancement mana]], along with their combination: [[void mana]]&amp;lt;ref name=aa2-r&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Recap - Attunements&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[death mana]]. The shadow attunement is most commonly found in the [[Serpent Spire]] in [[Valia]]&amp;lt;ref name=aa2-r /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notable Shadows==&lt;br /&gt;
&lt;br /&gt;
* [[Kyra Dyson]]&lt;br /&gt;
* [[Wu Meilin]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* [[Lorian Heights Academy]] relies heavily on shadows and [[illusionists]] for most of their testing&amp;lt;ref name=aa1-11&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 11&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Elementalist&amp;diff=316</id>
		<title>Elementalist</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Elementalist&amp;diff=316"/>
		<updated>2021-06-26T17:41:19Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Lightning&lt;br /&gt;
|mana1=Flame&lt;br /&gt;
|mana2=Air&lt;br /&gt;
|mana3=Water&lt;br /&gt;
|location=Valia&lt;br /&gt;
|spire=Serpent Spire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elementalist&#039;&#039;&#039; [[attunement]] is designed for offensive combat. Elementalists are known for using high-powered fire and lightning spells. The elementalist attunement grants the attuned access to [[fire mana]] and [[air mana]], along with their combination: [[lightning mana]]&amp;lt;ref name=aa2-r&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Recap - Attunements&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[Water mana]] and [[earth mana]], giving it four basic mana types, rather than the typical three&amp;lt;ref name=aa3-10&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039; Chapter 10&amp;lt;/ref&amp;gt;. The Elementalist attunement is most commonly found in the [[Serpent Spire]] in [[Valia]]&amp;lt;ref name=aa2-r /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Attunement Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Shroud Charging ===&lt;br /&gt;
&lt;br /&gt;
Once the attuned gains access to a shroud at carnelian, they gain the ability to charge their shroud with fire or lightning mana. This can have dramatic effects, such as melting bullets that approach them (in the case of fire), or deflecting magical projectiles and electrocuting anyone they touch (in the case of lighting)&amp;lt;ref name=aa2-11&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Chapter 11&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notable Elementalists ==&lt;br /&gt;
&lt;br /&gt;
* [[Patrick Wayland]]&lt;br /&gt;
* [[Meltlake]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Guardian&amp;diff=315</id>
		<title>Guardian</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Guardian&amp;diff=315"/>
		<updated>2021-06-26T17:40:15Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Protection&lt;br /&gt;
|mana1=Stability&lt;br /&gt;
|mana2=Life&lt;br /&gt;
|mana3=Stone&lt;br /&gt;
|location=Valia&lt;br /&gt;
|spire=Serpent Spire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Guardian&#039;&#039;&#039; [[attunement]] is designed for close-quarters combat, with a focus on defense. Guardians are known for using their shroud offensively, as well as having much finer control over it than most other attunements. The guardian attunement grants the attuned access to [[enhancement mana]] and [[life mana]], along with their combination: [[protection mana]]&amp;lt;ref name=aa2-r&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Recap - Attunements&amp;lt;/ref&amp;gt;, although many guardians disregard life mana, choosing to focus nearly entirely on enhancement mana&amp;lt;ref name=aa3-7&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039; Chapter 7&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[stone mana]]. The guardian attunement is most commonly found in the [[Serpent Spire]] in [[Valia]]&amp;lt;ref name=aa2-r /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Attunement Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Shroud Manipulation ===&lt;br /&gt;
&lt;br /&gt;
Guardians gain access to their [[shroud]] immediately upon gaining their attunement, rather than at carnelian like most other attunements. Additionally, they are able to manipulate their shroud immediately upon gaining it, and with greater ease than other attuned&amp;lt;ref name=aa1-9&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 9&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Notable Guardians==&lt;br /&gt;
&lt;br /&gt;
* [[Marissa Callahan]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Diviner&amp;diff=314</id>
		<title>Diviner</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Diviner&amp;diff=314"/>
		<updated>2021-06-26T17:38:59Z</updated>

		<summary type="html">&lt;p&gt;172.69.35.204: Fixed incorrect level for tertiary mana type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attunement&lt;br /&gt;
|compound=Memory&lt;br /&gt;
|mana1=Knowledge&lt;br /&gt;
|mana2=Stability&lt;br /&gt;
|mana3=Water&lt;br /&gt;
|location=Valia&lt;br /&gt;
|spire=Serpent Spire&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Diviner&#039;&#039;&#039; [[attunement]] is designed for data gathering and storage. Diviners have at their disposal a variety of spells to locate and identify people or objects, detect magic, and even see at great distances. The diviner attunement grants the attuned access to [[mental mana]] and [[enhancement mana]], along with their combination: [[memory mana]]&amp;lt;ref name=aa2-r&amp;gt;&#039;&#039;On the Shoulders of Titans&#039;&#039; Recap - Attunements&amp;lt;/ref&amp;gt;. At citrine, it grants access to [[water mana]]. The diviner attunement is most commonly found in the [[Serpent Spire]] in [[Valia]]&amp;lt;ref name=aa2-r /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Attunement Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Aura Viewing ===&lt;br /&gt;
&lt;br /&gt;
While this is technically a function of [[mental mana]], the diviner attunement allows the user to view the magical auras of things around them with much greater ease&amp;lt;ref name=aa1-9&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 9&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Memory Crystals ===&lt;br /&gt;
&lt;br /&gt;
Diviners are the only attunement able to create [[memory crystals]]&amp;lt;ref name=aa1-11&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 11&amp;lt;/ref&amp;gt;. It is currently unknown whether this is a unique feature of the attunement or a normal function of [[memory mana]].&lt;br /&gt;
&lt;br /&gt;
== Notable Diviners ==&lt;br /&gt;
&lt;br /&gt;
* [[Roland Royce]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>172.69.35.204</name></author>
	</entry>
</feed>