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	<title>Wydd&#039;s Wiki - User contributions [en]</title>
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	<updated>2026-10-24T09:37:49Z</updated>
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	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8390</id>
		<title>Vaelien</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8390"/>
		<updated>2026-10-06T02:49:03Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Rethri&lt;br /&gt;
|Species2=Deity&lt;br /&gt;
|Aliases=The Tyrant in Gold&lt;br /&gt;
|Titles=The Preserver, the King of Thorns, the Emperor of Conquered Suns&lt;br /&gt;
|Occupation=Deity&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Weapons and Wielders]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vaelien&#039;&#039;&#039; (sometimes Vae&#039;lien) is a god on the continent of [[Mythralis]]. Known as the Tyrant in Gold on [[Kaldwyn]], he is believed to have conquered the entire world outside of the continent. [[Tristan Cadence|Tristan]] has refuted this, claiming he does not rule the entire world.&lt;br /&gt;
&lt;br /&gt;
Vaelien is believed to be the god of fate, time, shadows, and nature. [[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;You know of the magic of the Vae Dominion, do you not?” &lt;br /&gt;
...I wasn’t sure if I’d heard it referred to in that fashion before, but I knew what he meant. “The power of  the vae’kes,  yes? That’s what the Children of the Tyrant are called in their homeland?” &lt;br /&gt;
“[[Vae’kes]] is the term for the children of the original wielder of the dominion, but yes, that is of what I speak. The one you call the tyrant used this dominion to wrest away some of the True Blade’s power in battle.&amp;quot;&amp;lt;ref name=&amp;quot;Arcane-Ascension4-1&amp;quot;&amp;gt;The Silence Of Unworthy Gods CHAPTER XXXVII – DANGEROUS DEALS&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
 &lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Aayara Haven]]&lt;br /&gt;
;[[Jacinth]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Therin]]: While they mostly fought and Vaelien killed Therin, they appeared to be allied at times.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
[[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]]. Vaelien is powerful enough that the he could match all seven members of the [[Tae&#039;os Pantheon]] together. His battles with the original [[Therin]], the Smiling Sword Saint, would devastate the landscape of entire planets.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;Vae&#039;lien: A black greatsword, with a pommel that appears to be grown out of wood. In [[Aayara Haven|Symphony&#039;s]] puppet show, it had a golden blade instead of a black one. &lt;br /&gt;
&lt;br /&gt;
;Amulet of the Unfaltering Spirit: Once one of Vaelien’s personal possessions, this amulet was said to strengthen the connection between the wearer’s body, essence, and spirit, bolstering all three. It provides near immunity to offensive death and spirit sorcery, as well as resistance to other effects which interfere with the wearer’s essence. &amp;lt;ref name=&amp;quot;wobm3&amp;quot;&amp;gt;&#039;&#039;Defying Destiny&#039;&#039; &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8389</id>
		<title>Vaelien</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8389"/>
		<updated>2026-10-06T02:48:33Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Rethri&lt;br /&gt;
|Species2=Deity&lt;br /&gt;
|Aliases=The Tyrant in Gold&lt;br /&gt;
|Titles=The Preserver, the King of Thorns, the Emperor of Conquered Suns&lt;br /&gt;
|Occupation=Deity&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Weapons and Wielders]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vaelien&#039;&#039;&#039; (sometimes Vae&#039;lien) is a god on the continent of [[Mythralis]]. Known as the Tyrant in Gold on [[Kaldwyn]], he is believed to have conquered the entire world outside of the continent. [[Tristan Cadence|Tristan]] has refuted this, claiming he does not rule the entire world.&lt;br /&gt;
&lt;br /&gt;
Vaelien is believed to be the god of fate, time, shadows, and nature. [[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;You know of the magic of the Vae Dominion, do you not?” &lt;br /&gt;
...I wasn’t sure if I’d heard it referred to in that fashion before, but I knew what he meant. “The power of  the vae’kes,  yes? That’s what the Children of the Tyrant are called in their homeland?” &lt;br /&gt;
“[[Vae’kes]] is the term for the children of the original wielder of the dominion, but yes, that is of what I speak. The one you call the tyrant used this dominion to wrest away some of the True Blade’s power in battle.&amp;quot;&amp;lt;ref name=&amp;quot;Arcane-Ascension4-1&amp;quot;&amp;gt;The Silence Of Unworthy Gods CHAPTER XXXVII – DANGEROUS DEALS&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
 &lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Aayara Haven]]&lt;br /&gt;
;[[Jacinth]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Therin]]: While they mostly fought and Vaelien killed Therin, they appeared to be allied at times.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
[[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]]. Vaelien is powerful enough that the he could match all seven members of the [[Tae&#039;os Pantheon]]. His battles with the original [[Therin]], the Smiling Sword Saint, would devastate the landscape of entire planets.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;Vae&#039;lien: A black greatsword, with a pommel that appears to be grown out of wood. In [[Aayara Haven|Symphony&#039;s]] puppet show, it had a golden blade instead of a black one. &lt;br /&gt;
&lt;br /&gt;
;Amulet of the Unfaltering Spirit: Once one of Vaelien’s personal possessions, this amulet was said to strengthen the connection between the wearer’s body, essence, and spirit, bolstering all three. It provides near immunity to offensive death and spirit sorcery, as well as resistance to other effects which interfere with the wearer’s essence. &amp;lt;ref name=&amp;quot;wobm3&amp;quot;&amp;gt;&#039;&#039;Defying Destiny&#039;&#039; &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Rethri&amp;diff=8388</id>
		<title>Rethri</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Rethri&amp;diff=8388"/>
		<updated>2026-10-06T02:47:54Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Rethri&#039;&#039;&#039; are a species of humanoids that look very similar to humans, except for the lack of sclera in the eyes. Rethri have a strong connection to a single dominion, which provides them an extra pool essence of that dominion type to work with before having to start paying the price like normal dominion sorcery.  Rethri eye color often, but not always aligns, with the dominion they are strongly connected with.  This strong connection prevents them from using the opposite mana type, but they are able to utilize other mana types. Rethri go through a secret ritual when they come of age which reinforces the connection to the dominion. Rethri who lack the connection to a dominion are called &#039;&#039;uvar&#039;&#039; and become sick and die.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Rethri Eye Color / Dominion Correlation&lt;br /&gt;
|-&lt;br /&gt;
!Eye Color !! Dominion !! Eye Color !! Dominion&lt;br /&gt;
|-&lt;br /&gt;
|Red ||Fire||Gold||Light&lt;br /&gt;
|-&lt;br /&gt;
|Blue ||Water||Gray||Shadow&lt;br /&gt;
|-&lt;br /&gt;
|Turquoise ||Air||Purple||Knowledge&lt;br /&gt;
|-&lt;br /&gt;
|Brown|| Stone||Indigo||Deception&lt;br /&gt;
|-&lt;br /&gt;
|Green|| Life||Silver||Motion&lt;br /&gt;
|-&lt;br /&gt;
|Black|| Death||Hazel||Stability&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rethri are much more common on [[Mythralis]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Rethri&amp;diff=8387</id>
		<title>Rethri</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Rethri&amp;diff=8387"/>
		<updated>2026-10-06T02:45:43Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Rethri&#039;&#039;&#039; are a species of humanoids that look very similar to humans, except for the lack of sclera in the eyes. Rethri have a strong connection to a single dominion, which provides them an extra pool essence of that dominion type to work with before having to start paying the price like normal dominion sorcery.  Rethri eye color often, but not always aligns, with the dominion they are strongly connected with.  This strong connection prevents them from using the opposite mana type, but they are able to utilize other mana types. Rethri go through a secret ritual when they come of age which reinforces the connection to the dominion. Rethri who lack the connection to a dominion are called &#039;&#039;uvar&#039;&#039; and become sick and die.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Rethri Eye Color / Dominion Correlation&lt;br /&gt;
|-&lt;br /&gt;
!Eye Color !! Dominion &lt;br /&gt;
|-&lt;br /&gt;
|Red ||Fire&lt;br /&gt;
|-&lt;br /&gt;
|Blue ||Water&lt;br /&gt;
|-&lt;br /&gt;
|Turquoise ||Air&lt;br /&gt;
|-&lt;br /&gt;
|Brown|| Stone&lt;br /&gt;
|-&lt;br /&gt;
|Green|| Life&lt;br /&gt;
|-&lt;br /&gt;
|Black|| Death&lt;br /&gt;
|-&lt;br /&gt;
|Gold|| Light&lt;br /&gt;
|-&lt;br /&gt;
|Gray|| Shadow&lt;br /&gt;
|-&lt;br /&gt;
|Purple|| Knowledge&lt;br /&gt;
|-&lt;br /&gt;
|Indigo|| Deception&lt;br /&gt;
|-&lt;br /&gt;
|Silver|| Motion&lt;br /&gt;
|-&lt;br /&gt;
|Hazel|| Stability&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rethri are much more common on [[Mythralis]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Rethri&amp;diff=8386</id>
		<title>Rethri</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Rethri&amp;diff=8386"/>
		<updated>2026-10-06T02:44:58Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
The Rethri are a species of humanoids that look very similar to humans, except for the lack of sclera in the eyes.  Rethri have a strong connection to a single dominion, which provides them an extra pool essence of that dominion type to work with before having to start paying the price like normal dominion sorcery.  Rethri eye color often, but not always aligns, with the dominion they are strongly connected with.  This strong connection prevents them from using the opposite mana type, but they are able to utilize other mana types. Rethri go through a secret ritual, when they come of age, which reinforces the connection to the dominion.  Rethri who lack the strong connection to a dominion are called &#039;&#039;uvar&#039;&#039; become sick and die.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Rethri Eye Color / Dominion Correlation&lt;br /&gt;
|-&lt;br /&gt;
!Eye Color !! Dominion &lt;br /&gt;
|-&lt;br /&gt;
|Red ||Fire&lt;br /&gt;
|-&lt;br /&gt;
|Blue ||Water&lt;br /&gt;
|-&lt;br /&gt;
|Turquoise ||Air&lt;br /&gt;
|-&lt;br /&gt;
|Brown|| Stone&lt;br /&gt;
|-&lt;br /&gt;
|Green|| Life&lt;br /&gt;
|-&lt;br /&gt;
|Black|| Death&lt;br /&gt;
|-&lt;br /&gt;
|Gold|| Light&lt;br /&gt;
|-&lt;br /&gt;
|Gray|| Shadow&lt;br /&gt;
|-&lt;br /&gt;
|Purple|| Knowledge&lt;br /&gt;
|-&lt;br /&gt;
|Indigo|| Deception&lt;br /&gt;
|-&lt;br /&gt;
|Silver|| Motion&lt;br /&gt;
|-&lt;br /&gt;
|Hazel|| Stability&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rethri are much more common on [[Mythralis]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8385</id>
		<title>Dominion Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8385"/>
		<updated>2026-10-06T02:44:40Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* In A War of Broken Mirrors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dominion Breaker&#039;&#039;&#039; or &#039;&#039;&#039;Sae&#039;kes Taelien&#039;&#039;&#039; (often just &#039;&#039;&#039;Sae&#039;kes&#039;&#039;&#039;) is a powerful dominion marked sword in the possession of [[Taelien Salaris]]. The name Sae&#039;kes Taelien is from the Liadran language and roughly translates to &#039;sword that gives destruction to all things&#039;. It is not commonly known that the Sae&#039;kes Taelien and the Dominion Breaker are the same sword.&lt;br /&gt;
&lt;br /&gt;
The Sae&#039;kes is a symbol of the [[Tae&#039;os Pantheon]], as it was wielded by [[Aendaryn]], the god of swords, and is as such holy to Tae&#039;os followers like the [[Paladins of Tae&#039;os]].&lt;br /&gt;
&lt;br /&gt;
Its scabbard uses immensely powerful protection sorcery to restrain the sword&#039;s annihilation aura.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
The sword had a winged crossguard, seven runes (for each god of the [[Tae&#039;os Pantheon]]) and two gems (one connected to the [[Travel essence|Dominion of Travel]] and the other to the [[Acuity essence|Dominion of Insight]]). &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Annihilation Aura (always active): Activating the sword&#039;s seven runes compresses the aura, making it more potent.&lt;br /&gt;
*Spell Breaker: the ability to detonate spells, artifacts and enchantments. Detonating even weak spells causes great destruction with varying types of damage depending on the essence type of the destroyed spell. When Taelien destroys enchanted items with this technique a little essence from the item goes to him, empowering him.&lt;br /&gt;
*Essence/Mana Breaker: causes essence within the body of anyone cut with the Sae&#039;kes to explode, which could then potentially cause a chain reaction of essence resulting in an infinitely spreading explosion.&lt;br /&gt;
*Dominion Breaker: This technique is sealed away with part of its incantation lost forever.&lt;br /&gt;
&lt;br /&gt;
The sword is powered by the [[Sae essence|Sae Dominion]]. &lt;br /&gt;
&lt;br /&gt;
== In [[War of Broken Mirrors]] ==&lt;br /&gt;
&lt;br /&gt;
After being badly injured in a fight against [[Vaelien]], Aendaryn, the former wielder of the sword, told [[Eratar]] to take care of Aendaryn&#039;s son, Taelien, and to give him the Sae&#039;kes when Taelien was ready. Eratar in turn asked some [[Rethri]] friends of his to keep Taelien safe for him and gave them the Sae&#039;kes. Taelien grew up being told that the Sae&#039;kes was his birthright, but without any information about why.&lt;br /&gt;
&lt;br /&gt;
When he was little and not yet allowed to use the sword, he took it anyway while his adoptive parents were sleeping, drew it and destroyed their house on accident due to the swords annihilation aura. In later years he trained to activate as many runes of the sword as he could to compress that aura and as such have better control over the sword. That training helped strengthen the dominion connections in his body. In a fight against [[The Wandering War]] in [[Stealing Sorcery]], he realizes that he can switch the hand with which he holds the sword, first charging some of the runes with one hand, then some with the other, allowing him to activate all seven runes.&lt;br /&gt;
&lt;br /&gt;
Taelien uses [[Metal essence|metal sorcery]] to lock the sword in its scabbard, so that no one except him (or someone else with metal sorcery) can draw it.&lt;br /&gt;
&lt;br /&gt;
Every time that Taelien uses the Sae&#039;kes it leaks some annihilation essence into his body, giving him an aura that annihilates everything around him and a supply of annihilation essence that he can use. The blade&#039;s aura does not hurt him despite cutting almost everything else.&lt;br /&gt;
&lt;br /&gt;
That causes Eratar to think that Taelien is the sword&#039;s spirit or that they are otherwise connected, which he tells Taelien at the end of [[Defying Destiny]].&lt;br /&gt;
&lt;br /&gt;
== In [[The Lost Edge]] ==&lt;br /&gt;
&lt;br /&gt;
The version of the Dominion Breaker found by [[Lien]] does not have the typical winged-crossguard sae&#039;kes appearance, instead having jagged branching points. The gems in its handle had been removed as part of Aendaryn&#039;s effeorts to modify the sword. By imbuing a bit of [[spirit essence]] into the sword and twisting the pommel, Edge was able to transform the sword into different forms for different combat styles. These include:&lt;br /&gt;
*&#039;&#039;&#039;Soulsever&#039;&#039;&#039;, which turned the greatsword into a longsword. &lt;br /&gt;
*&#039;&#039;&#039;Somniasever&#039;&#039;&#039;, which turned the greatsword into a curved, single-edged sword. &lt;br /&gt;
When using Somniasever, Lien was also able to borrow power from the [[dreams essence|dream]] aspect of the sword and the [[Nightmare Lien|version of himself tied to it]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8384</id>
		<title>Dominion Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8384"/>
		<updated>2026-10-06T02:44:29Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* In A War of Broken Mirrors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dominion Breaker&#039;&#039;&#039; or &#039;&#039;&#039;Sae&#039;kes Taelien&#039;&#039;&#039; (often just &#039;&#039;&#039;Sae&#039;kes&#039;&#039;&#039;) is a powerful dominion marked sword in the possession of [[Taelien Salaris]]. The name Sae&#039;kes Taelien is from the Liadran language and roughly translates to &#039;sword that gives destruction to all things&#039;. It is not commonly known that the Sae&#039;kes Taelien and the Dominion Breaker are the same sword.&lt;br /&gt;
&lt;br /&gt;
The Sae&#039;kes is a symbol of the [[Tae&#039;os Pantheon]], as it was wielded by [[Aendaryn]], the god of swords, and is as such holy to Tae&#039;os followers like the [[Paladins of Tae&#039;os]].&lt;br /&gt;
&lt;br /&gt;
Its scabbard uses immensely powerful protection sorcery to restrain the sword&#039;s annihilation aura.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
The sword had a winged crossguard, seven runes (for each god of the [[Tae&#039;os Pantheon]]) and two gems (one connected to the [[Travel essence|Dominion of Travel]] and the other to the [[Acuity essence|Dominion of Insight]]). &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Annihilation Aura (always active): Activating the sword&#039;s seven runes compresses the aura, making it more potent.&lt;br /&gt;
*Spell Breaker: the ability to detonate spells, artifacts and enchantments. Detonating even weak spells causes great destruction with varying types of damage depending on the essence type of the destroyed spell. When Taelien destroys enchanted items with this technique a little essence from the item goes to him, empowering him.&lt;br /&gt;
*Essence/Mana Breaker: causes essence within the body of anyone cut with the Sae&#039;kes to explode, which could then potentially cause a chain reaction of essence resulting in an infinitely spreading explosion.&lt;br /&gt;
*Dominion Breaker: This technique is sealed away with part of its incantation lost forever.&lt;br /&gt;
&lt;br /&gt;
The sword is powered by the [[Sae essence|Sae Dominion]]. &lt;br /&gt;
&lt;br /&gt;
== In A [[War of Broken Mirrors]] ==&lt;br /&gt;
&lt;br /&gt;
After being badly injured in a fight against [[Vaelien]], Aendaryn, the former wielder of the sword, told [[Eratar]] to take care of Aendaryn&#039;s son, Taelien, and to give him the Sae&#039;kes when Taelien was ready. Eratar in turn asked some [[Rethri]] friends of his to keep Taelien safe for him and gave them the Sae&#039;kes. Taelien grew up being told that the Sae&#039;kes was his birthright, but without any information about why.&lt;br /&gt;
&lt;br /&gt;
When he was little and not yet allowed to use the sword, he took it anyway while his adoptive parents were sleeping, drew it and destroyed their house on accident due to the swords annihilation aura. In later years he trained to activate as many runes of the sword as he could to compress that aura and as such have better control over the sword. That training helped strengthen the dominion connections in his body. In a fight against [[The Wandering War]] in [[Stealing Sorcery]], he realizes that he can switch the hand with which he holds the sword, first charging some of the runes with one hand, then some with the other, allowing him to activate all seven runes.&lt;br /&gt;
&lt;br /&gt;
Taelien uses [[Metal essence|metal sorcery]] to lock the sword in its scabbard, so that no one except him (or someone else with metal sorcery) can draw it.&lt;br /&gt;
&lt;br /&gt;
Every time that Taelien uses the Sae&#039;kes it leaks some annihilation essence into his body, giving him an aura that annihilates everything around him and a supply of annihilation essence that he can use. The blade&#039;s aura does not hurt him despite cutting almost everything else.&lt;br /&gt;
&lt;br /&gt;
That causes Eratar to think that Taelien is the sword&#039;s spirit or that they are otherwise connected, which he tells Taelien at the end of [[Defying Destiny]].&lt;br /&gt;
&lt;br /&gt;
== In [[The Lost Edge]] ==&lt;br /&gt;
&lt;br /&gt;
The version of the Dominion Breaker found by [[Lien]] does not have the typical winged-crossguard sae&#039;kes appearance, instead having jagged branching points. The gems in its handle had been removed as part of Aendaryn&#039;s effeorts to modify the sword. By imbuing a bit of [[spirit essence]] into the sword and twisting the pommel, Edge was able to transform the sword into different forms for different combat styles. These include:&lt;br /&gt;
*&#039;&#039;&#039;Soulsever&#039;&#039;&#039;, which turned the greatsword into a longsword. &lt;br /&gt;
*&#039;&#039;&#039;Somniasever&#039;&#039;&#039;, which turned the greatsword into a curved, single-edged sword. &lt;br /&gt;
When using Somniasever, Lien was also able to borrow power from the [[dreams essence|dream]] aspect of the sword and the [[Nightmare Lien|version of himself tied to it]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8383</id>
		<title>Dominion Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8383"/>
		<updated>2026-10-06T02:44:14Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dominion Breaker&#039;&#039;&#039; or &#039;&#039;&#039;Sae&#039;kes Taelien&#039;&#039;&#039; (often just &#039;&#039;&#039;Sae&#039;kes&#039;&#039;&#039;) is a powerful dominion marked sword in the possession of [[Taelien Salaris]]. The name Sae&#039;kes Taelien is from the Liadran language and roughly translates to &#039;sword that gives destruction to all things&#039;. It is not commonly known that the Sae&#039;kes Taelien and the Dominion Breaker are the same sword.&lt;br /&gt;
&lt;br /&gt;
The Sae&#039;kes is a symbol of the [[Tae&#039;os Pantheon]], as it was wielded by [[Aendaryn]], the god of swords, and is as such holy to Tae&#039;os followers like the [[Paladins of Tae&#039;os]].&lt;br /&gt;
&lt;br /&gt;
Its scabbard uses immensely powerful protection sorcery to restrain the sword&#039;s annihilation aura.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
The sword had a winged crossguard, seven runes (for each god of the [[Tae&#039;os Pantheon]]) and two gems (one connected to the [[Travel essence|Dominion of Travel]] and the other to the [[Acuity essence|Dominion of Insight]]). &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Annihilation Aura (always active): Activating the sword&#039;s seven runes compresses the aura, making it more potent.&lt;br /&gt;
*Spell Breaker: the ability to detonate spells, artifacts and enchantments. Detonating even weak spells causes great destruction with varying types of damage depending on the essence type of the destroyed spell. When Taelien destroys enchanted items with this technique a little essence from the item goes to him, empowering him.&lt;br /&gt;
*Essence/Mana Breaker: causes essence within the body of anyone cut with the Sae&#039;kes to explode, which could then potentially cause a chain reaction of essence resulting in an infinitely spreading explosion.&lt;br /&gt;
*Dominion Breaker: This technique is sealed away with part of its incantation lost forever.&lt;br /&gt;
&lt;br /&gt;
The sword is powered by the [[Sae essence|Sae Dominion]]. &lt;br /&gt;
&lt;br /&gt;
== In A [[War of Broken Mirrors]] ==&lt;br /&gt;
&lt;br /&gt;
After being badly injured in a fight against [[Vaelien]], Aendaryn, the former wielder of the sword, told [[Eratar]] to take care of Aendaryn&#039;s son, Taelien, and to give him the Sae&#039;kes when Taelien was ready. Eratar in turn asked some [[Rethri]] friends of his to keep Taelien safe for him and gave them the Sae&#039;kes. Taelien grew up being told that the Sae&#039;kes was his birthright, but without any information about why.&lt;br /&gt;
&lt;br /&gt;
When he was little and not yet allowed to use the sword, he took it anyway while his adoptive parents were sleeping, drew it and destroyed their house on accident due to the swords annihilation aura. In later years he trained to activate as many runes of the sword as he could to compress that aura and as such have better control over the sword. That training helped strengthen the dominion connections in his body. In a fight against [[The Wandering War]] in [[Stealing Sorcery]], he realizes that he can switch the hand with which he holds the sword, first charging some of the runes with one hand, then some with the other, allowing him to activate all seven runes.&lt;br /&gt;
&lt;br /&gt;
Taelien uses [[Metal essence|metal sorcery]] to lock the sword in its scabbard, so that no one except him (or someone else with metal sorcery) can draw it.&lt;br /&gt;
&lt;br /&gt;
Every time that Taelien uses the Sae&#039;kes it leaks some annihilation essence into his body, giving him an aura that annihilates everything around him and a supply of annihilation essence that he can use. The blade&#039;s aura does not hurt him despite cutting almost everything else.&lt;br /&gt;
&lt;br /&gt;
That causes Eratar to think that Taelien is the sword&#039;s spirit or that they are otherwise connected, which he tells Taelien at the end of [[Defying Destiny]].&lt;br /&gt;
&lt;br /&gt;
== In [[The Lost Edge] ==&lt;br /&gt;
&lt;br /&gt;
The version of the Dominion Breaker found by [[Lien]] does not have the typical winged-crossguard sae&#039;kes appearance, instead having jagged branching points. The gems in its handle had been removed as part of Aendaryn&#039;s effeorts to modify the sword. By imbuing a bit of [[spirit essence]] into the sword and twisting the pommel, Edge was able to transform the sword into different forms for different combat styles. These include:&lt;br /&gt;
*&#039;&#039;&#039;Soulsever&#039;&#039;&#039;, which turned the greatsword into a longsword. &lt;br /&gt;
*&#039;&#039;&#039;Somniasever&#039;&#039;&#039;, which turned the greatsword into a curved, single-edged sword. &lt;br /&gt;
When using Somniasever, Lien was also able to borrow power from the [[dreams essence|dream]] aspect of the sword and the [[Nightmare Lien|version of himself tied to it]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Tae%27os_Pantheon&amp;diff=8382</id>
		<title>Tae&#039;os Pantheon</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Tae%27os_Pantheon&amp;diff=8382"/>
		<updated>2026-10-06T02:37:38Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Tae&#039;os Pantheon&#039;&#039;&#039; were a group of seven deities worshipped across parts of [[Mythralis]] and [[Artinia]]. Their followers included the [[Paladins of Tae&#039;os]], who had a base in the Citadel of Blades in the city of [[Velthryn]]. The pantheon had some kind of connection to the [[Tae essence|Tae Dominion]], with the name Tae&#039;os translating to &amp;quot;those who give&amp;quot;. [[Aendaryn]] had a limited ability to wield the tae essence.&lt;br /&gt;
&lt;br /&gt;
According to [[Erik Tarren]], the pantheon is no more. After [[Aendaryn]] lost his arm fighting against [[Vaelien]], he was never seen again, so his current status is unknown. Tarren stated that two other deities left for other continents, with one planning to raise an army to continue &amp;quot;a doomed war&amp;quot;. Three chose to change their allegiance or abandon the battle. The last of the seven was Tarren himself. &lt;br /&gt;
&lt;br /&gt;
One of the core beliefs of those who followed the Tae&#039;os Pantheon was the protection of others.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
;[[Aendaryn]]: God of Swords and leader of the pantheon. He formerly wielded the [[Dominion Breaker|Sae&#039;kes Taelien]], the symbol of the pantheon.&lt;br /&gt;
;[[Sytira]]: Goddess of Knowledge and Sorcery. She is  among the most powerful of the gods and the patron deity of many scholars and sorcerers.&lt;br /&gt;
;[[Erik Tarren|Eratar]]: God of Freedom, Air, and Travel. He is the patron deity of travelers and merchants.&lt;br /&gt;
;[[Koranir]]: God of Strength and Stone. He is the patron deity of soldiers. &lt;br /&gt;
;[[Xerasilis]]: God of Justice and Fire. He is the patron deity of judges. &lt;br /&gt;
;[[Lysandri]]: Goddess of Water and Clarity. She is the patron deity of sailors and frequently associated with self-sacrifice. &lt;br /&gt;
;[[Lissari]]: Goddess of Life. She is the patron of healers and doctors.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=User:Stardust&amp;diff=8381</id>
		<title>User:Stardust</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=User:Stardust&amp;diff=8381"/>
		<updated>2026-10-06T02:35:46Z</updated>

		<summary type="html">&lt;p&gt;Stardust: Created page with &amp;quot;I update and add pages sometimes.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I update and add pages sometimes.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Sera_Cadence&amp;diff=8380</id>
		<title>Sera Cadence</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Sera_Cadence&amp;diff=8380"/>
		<updated>2026-10-06T02:33:49Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Density Crystal Mark */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Summoner&lt;br /&gt;
|attunement-location1=Lung&lt;br /&gt;
|attunement2=Invoker&lt;br /&gt;
|attunement-location2=Lung&lt;br /&gt;
|attunement-note2=Replaced Summoner&lt;br /&gt;
|crystal-mark1=Density&lt;br /&gt;
|crystal-mark-location1=Hand&lt;br /&gt;
|crystal-shrine1=Transcendence&lt;br /&gt;
|Occupation= Student at [[Lorian Heights Academy]]&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Valia&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sera Cadence&#039;&#039;&#039;, also known as &#039;&#039;&#039;Sera Shard&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;aa&amp;quot;&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039;&amp;lt;/ref&amp;gt;, is the sister of [[Corin Cadence]], and an [[Invoker]] with a contract to the God Serpent [[Seiryu]]. She was recently suffering from ice forming on her body after [[Saffron]] punched through her and [[Aayara Haven]] saved her. Sera is one of the main characters in the Arcane Ascension series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Dark hair with curl pattern. She has grey eyes like Magnus (her father).&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Sera is intelligent and extroverted.  &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
;[[Corin Cadence]]&lt;br /&gt;
;[[Tristan Cadence]]&lt;br /&gt;
;[[Magnus Cadence]]&lt;br /&gt;
;[[Laura Lyran]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
;[[Patrick Wayland]]&lt;br /&gt;
;[[Marissa Callahan]]&lt;br /&gt;
;[[Keras Selyrian]]&lt;br /&gt;
;Roland&lt;br /&gt;
&lt;br /&gt;
=== Professors ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and Crystal Marks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Base Attunement||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Invoker]]&amp;lt;ref name=&amp;quot;aa2&amp;quot;&amp;gt;&#039;&#039;On the Shoulders of Giants&#039;&#039;&amp;lt;/ref&amp;gt;||[[Summoner]]||Lung||TBA||TBA||TBA||&lt;br /&gt;
Allows a mage to draw power directly from their summoned monsters, rather than just casting their spells with their own mana supply.&amp;lt;ref name=&amp;quot;aa2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Density Crystal Mark]]&amp;lt;ref name=&amp;quot;aa3&amp;quot;&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039;&amp;lt;/ref&amp;gt;||NA||Hand||Density&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;||-||-|| &lt;br /&gt;
Allows Sera to draw on Density mana through her bond with the Transcendence Crystal.&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invoker Attunement ===&lt;br /&gt;
Sera has an ascended attunement, Invoker. It is an ascended [[Summoner]] attunement, with the new addition that Invoker allows Sera to draw on the mana and abilities from her summoned creatures. She can form contracts and bind monsters. Sera has a shroud, a magical aura that slows down or stops attacks, from her attunement. She is a lung marked attuned so she typically uses incantations with her spells. She can cast a binding spell that allows her to make weak copies of monsters with the word &amp;quot;bind&amp;quot; and if the monster is intelligent she can form a contract in which they exchange mana. Each bound and contracted creature costs Sera some of her mana pool but as an Invoker her pool grows faster than most other attunements. The Invoker attunement gives access to air and transference mana which can be combined to form travel mana.&lt;br /&gt;
&lt;br /&gt;
==== Invoker Function ====&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===== Contracts =====&lt;br /&gt;
Sera has made a number of contracts with different monsters, some of them enabling her use of their mana types. Sera frequently summons copies of her contracted monsters to aid her in battle. If she &#039;invokes&#039; her contracts she can draw on their mana pool and spells.&lt;br /&gt;
&lt;br /&gt;
;[[Seiryu]]&lt;br /&gt;
Sera negotiated a contract with Seiryu the God Serpent during her [[Judgment]], allowing her to use ice magic&amp;lt;ref name=&amp;quot;aa&amp;quot; /&amp;gt; and grants her limited control over ice magic. Seiryu copies can only be summoned within the Spires and Sera uses the chant &amp;quot;Serpent of the deepest depths, / Mother of a thousand spawn, / Power beyond mortal grasp, / I call upon our bond. / My strength to yours is nothing, / But my soul to yours demands, / Fulfill the oath we made as one, / And come to my command! / Seiryu, I summon you.&amp;quot; Sera does not have the power to true summon Seiryu but even a fraction of Seiryu is devastatingly powerful. &lt;br /&gt;
&lt;br /&gt;
;[[Vanniv]]&lt;br /&gt;
Vanniv is a karvensi. A &amp;quot;fashion model&amp;quot;-looking monster with wings and &amp;quot;perfectly-sculpted muscles of stone.&amp;quot; He wields a number of different mana types and is frequently summoned by Sera. He is somewhat magic resistant and has intelligence to match a person. Vanniv can use ice, fire, lightning and earth mana. Sera&#039;s updated contract with Vanniv gives Sera access to earth mana.&lt;br /&gt;
&lt;br /&gt;
;[[Researcher]]&lt;br /&gt;
Researcher is a knowledge elemental. She looks like a shimmering blue woman with brown hair. She has access to mental mana and her contract with Sera allows Sera to use mental mana.&lt;br /&gt;
&lt;br /&gt;
;Susan the Spectre&lt;br /&gt;
Susan the Spectre is a ghost who wields a knife. Sera gets spirit mana from Susan. Susan&#039;s touch causes a great numbness in the touched area.&lt;br /&gt;
&lt;br /&gt;
;[[Emery Verena]]&lt;br /&gt;
Sera formed a contract with the spire formed copy of Emery Verena. The contract costs Sera next to nothing.&lt;br /&gt;
&lt;br /&gt;
;[[Transcendence Gateway Crystal]]&lt;br /&gt;
Sera managed to form a contract with the Transcendence Gateway Crystal, granting her transcendence mana. She can also summon a copy of the Crystal which can then form duplicates of it&#039;s test takers. For example, Sera summoned a copy of the Transcendence Gateway Crystal and the Crystal then formed three copies of Keras from when he took the Crystal&#039;s trial.&lt;br /&gt;
&lt;br /&gt;
;Globbulon&lt;br /&gt;
Globbulon is a slime the size of a train car. Sera has previously summoned Globbulon in the air and dropped it on top of her Lute as a strategy. &lt;br /&gt;
&lt;br /&gt;
;[[Satsuki]]&lt;br /&gt;
Satsuki is a murder serpent and a descendant of Seiryu. She looks like a tall woman with turquoise hair flecked with splotches of blue and green. She wears armour covered in purple scales and carries a red glaive. Satsuki can an &#039;aura&#039; of murder. It produces the taste of blood and a thumping of the heart which gets stronger as she approaches. She has three elemental shrouds. She has a great physical strength and speed and can produce a burning breath attack by consuming a bit of her fire shroud. She can also cause chest pain with a gesture and form spikes, spears, knives and blasts of red energy. She can also create a scream based breath attack.&lt;br /&gt;
&lt;br /&gt;
==== [[air essence|Air Mana]] ====&lt;br /&gt;
Sera gets access to air mana from her attunement. &lt;br /&gt;
*&#039;&#039;&#039;Move Object&#039;&#039;&#039;: Sera has an air spell that allows her to move objects towards her. She used the chant &amp;quot;Wyvern, I call upon our pact. Deliver this key unto me.&amp;quot; The spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
*&#039;&#039;&#039;Wind Barrier&#039;&#039;&#039;: Sera has a spell that holds wind back. She uses the chant &amp;quot;Wyvern, I call upon our pact! Protect us from the wind.&amp;quot; Again the spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
*&#039;&#039;&#039;Float&#039;&#039;&#039;: Sera can levitate upwards with wind mana. She uses the word &amp;quot;float&amp;quot; or &amp;quot;levitate.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Wind Blast&#039;&#039;&#039;: Sera can launch blasts of wind that push things away. She can also use blasts of wind to push herself. She can also produce an omni-directional wind.&lt;br /&gt;
*&#039;&#039;&#039;Flight&#039;&#039;&#039;: Sera can use air mana to fly.&lt;br /&gt;
&lt;br /&gt;
==== [[motion essence|Transference Mana]] ====&lt;br /&gt;
Transference mana helps build up speed. Her attunement grants transference mana.&lt;br /&gt;
&lt;br /&gt;
==== [[ice essence|Ice Mana]] ====&lt;br /&gt;
Sera uses ice mana frequently. She can use ice mana because of her contract with Seiryu. &lt;br /&gt;
*&#039;&#039;&#039;Permafrost Cascade&#039;&#039;&#039;: &#039;Permafrost Cascade&#039; is a spell that rains down sharp ice at Sera&#039;s enemies. She uses the chant &amp;quot;Child of the goddess, I call upon your aid. / Rain frost from the skies in a Permafrost Cascade.&amp;quot; Sera can form real ice when using this spell instead of mana constructs in the shape of ice but it costs more mana.&lt;br /&gt;
*&#039;&#039;&#039;Ice Spheres&#039;&#039;&#039;: Sera can create spheres of ice that rotate around her.&lt;br /&gt;
*&#039;&#039;&#039;Ice Wall&#039;&#039;&#039;: Sera can form a wall of ice and she uses the chant &amp;quot;Ice, answer my command and form a wall.&amp;quot; She also managed to form an ice barrier with the chant &amp;quot;Frost, I invoke you to block his path.&amp;quot; She also managed the simple word &amp;quot;wall&amp;quot; to produce a barrier of ice. Following her mana scaring she learned to cast with just a hand gesture. &lt;br /&gt;
*&#039;&#039;&#039;Slip&#039;&#039;&#039;: Sera can cast a spell that forms a patch of ice to cause slipping with the word &amp;quot;slip.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Platform&#039;&#039;&#039;: Sera can form platforms of ice with the word &amp;quot;freeze.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Whip&#039;&#039;&#039;: Sera can form a whip of ice that she can use to grab people.&lt;br /&gt;
*&#039;&#039;&#039;Ice Dome&#039;&#039;&#039;: Sera can form domes of ice with the word &amp;quot;Shell.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Reverse&#039;&#039;&#039;: Sera can wrestle for control of ice spells from others with the word &amp;quot;reverse&amp;quot; because Seiryu granted her some control over ice magic.&lt;br /&gt;
*&#039;&#039;&#039;Ice Daggers&#039;&#039;&#039;: Sera can form a handful of ice daggers that launch forwards with the chant &amp;quot;Winds, carry upon you blades of ice.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Bridge&#039;&#039;&#039;: Sera can form a bridge of ice with the chant &amp;quot;Child of the goddess, I call upon our pact. Form a bridge of ice.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Frost Blast&#039;&#039;&#039;: Sera launch launch blasts of ice. She can do so with the wave of a hand.&lt;br /&gt;
*&#039;&#039;&#039;Ice Lance/Javelins&#039;&#039;&#039;: Sera can form lances and javelins of ice that launch through the air.&lt;br /&gt;
*&#039;&#039;&#039;Shatter&#039;&#039;&#039;: Sera can shatter ice with the wave of a hand. &lt;br /&gt;
*&#039;&#039;&#039;Ice Control&#039;&#039;&#039;: Sera can direct ice and launch it at her opponents. &lt;br /&gt;
*&#039;&#039;&#039;Ice Strands&#039;&#039;&#039;: Sera can create thin lines of ice. &lt;br /&gt;
*&#039;&#039;&#039;Ice Spike&#039;&#039;&#039;: Sera can form spikes of ice.&lt;br /&gt;
*&#039;&#039;&#039;Sword Enhancement&#039;&#039;&#039;: Sera can create a globe of ice which envelops a blade and wraps it in ice. She used the chant &amp;quot;Child of the goddess, / I call upon your aid, / Summon all your power, / And breathe ice upon his blade.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Arctic Wind&#039;&#039;&#039;: Sera has a spell that creates a burst of freezing wind. This likely incorporates wind mana with the ice mana.&lt;br /&gt;
*&#039;&#039;&#039;Ice Shield&#039;&#039;&#039;: Sera can form a shield of ice.&lt;br /&gt;
*&#039;&#039;&#039;Snow Ball&#039;&#039;&#039;: Sera has a spell that lets her create a ball of snow.&lt;br /&gt;
*&#039;&#039;&#039;Freeze&#039;&#039;&#039;: Sera has a spell which forms a ball of ice that splits and freezes whatever it touches.&lt;br /&gt;
*&#039;&#039;&#039;Hail&#039;&#039;&#039;: Sera can create a hail of ice. &lt;br /&gt;
*&#039;&#039;&#039;Ice Block&#039;&#039;&#039;: Sera has a spell that creates a block of ice around whatever, or whoever, she touches and she says the word &amp;quot;freeze&amp;quot; when she uses this spell.&lt;br /&gt;
&lt;br /&gt;
==== Seiryu Invocation ====&lt;br /&gt;
Sera has invoked Seiryu with the chant &amp;quot;&#039;&#039;&#039;Seiryu, I  invoke  you.&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Freeze Forever&#039;&#039;&#039;: This spell drastically reduces the surrounding&#039;s temperature and freezes the water in the air. This spell causes a shimmering around a targeted body and it began to form frost and force a body to be locked in place from the ice.&lt;br /&gt;
&lt;br /&gt;
==== Vanniv Invocation ====&lt;br /&gt;
Sera can invoke Vanniv with the chant &amp;quot;Vanniv, I invoke your power.&amp;quot; These are the spells she used when Invoking Vanniv.&lt;br /&gt;
*&#039;&#039;&#039;Rock Armour&#039;&#039;&#039;: Sera can cast the &#039;Rock Armour&#039; spell which forms a stone suit of armour around her from the neck down and creates stone wings capable of flight from the back of the armour.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Redirection&#039;&#039;&#039;: Sera can shape lightning away from herself and redirect it.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Orb&#039;&#039;&#039;: Sera can form an orb of lightning that she can launch at her opponent.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Bolt&#039;&#039;&#039;: Sera can use lightning bolt spells.&lt;br /&gt;
*&#039;&#039;&#039;Fire Blast&#039;&#039;&#039;: Sera can use a blast of fire when invoking Vanniv.&lt;br /&gt;
*&#039;&#039;&#039;Stone Dome&#039;&#039;&#039;: Sera can form a dome of stone that can trap her enemies.&lt;br /&gt;
&lt;br /&gt;
==== Researcher Invocation ====&lt;br /&gt;
Sera has previously invoked Researcher with the chant &amp;quot;Researcher, I invoke your power.&amp;quot; &lt;br /&gt;
*&#039;&#039;&#039;Divination&#039;&#039;&#039;: Sera could use Researcher&#039;s divination abilities so she could avoid Mizuchi&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
==== Susan the Spectre Invocation ====&lt;br /&gt;
Sera has invoked Susan the Spectre with the chant &amp;quot;Spooky murder ghost, I invoke you.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Incorporeality&#039;&#039;&#039;: Sera made herself incorporeal, transparent and floating.&lt;br /&gt;
&lt;br /&gt;
=== Density Crystal Mark ===&lt;br /&gt;
Sera has a crystal mark from the Transcendence Gateway Crystal. A crystal mark is in between Dominion Sorcery and Attunements. This mark gives her [[density essence|density mana]]. It started with a small pool of 10 mana and has an efficiency ratio of 3 to 1. &lt;br /&gt;
&lt;br /&gt;
==== [[density essence|Density Mana]] ====&lt;br /&gt;
Density mana is made from Earth and Enhancement mana. It is used to form temporary objects.&lt;br /&gt;
*&#039;&#039;&#039;Lesser Conjure  Object&#039;&#039;&#039;: &#039;Lesser Conjure  Object&#039; forms a green crystal in Sera&#039;s hand.&lt;br /&gt;
*&#039;&#039;&#039;Perfect Prison&#039;&#039;&#039;: &#039;Perfect Prison&#039; is a shaper box technique. It forms a solid box of density mana designed to trap an enemy. Sera uses the chant &amp;quot;perfect prison&amp;quot; when she used this spell.&lt;br /&gt;
*&#039;&#039;&#039;Chains&#039;&#039;&#039;: Sera can cast a spell that produces shackles and chains of green stone around a target. This may be a density spell.&lt;br /&gt;
*&#039;&#039;&#039;Darts&#039;&#039;&#039;: Sera can launch a number of green stone darts towards her enemies with a gesture.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
;[[Ceris, the Song of Harmony]]: Sera received Ceris from [[Katashi]]. According to him it will &amp;quot;sing for [her] - so long as her mortal heart continues to beat&amp;quot;, after which it will return to him&amp;lt;ref name=&amp;quot;aa1-23&amp;quot;&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 23&amp;lt;/ref&amp;gt;. Ceris can absorb any type of spell it comes into contact with and release the spell at the will of the wielder. The absorption range is around 10 feet and requires mental commanding to activate. Only one spell can be stored at a time and the sword has been confirmed to be capable of storing Sapphire level spells. Sera no longer has possession of Ceris and someone else has it right now.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1118528444272222318 &#039;&#039;Climber&#039;s Court #andrew-answers]&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
;Messaging Necklace: The communication necklace is an item created by Corin. It has a low Citrine level of air mana which allows Sera to send and receive messages from any of the other messaging necklaces Corin has made.&lt;br /&gt;
&lt;br /&gt;
;[[Shield Sigil]]: The basic issued shield sigil is silver pin from Lorian Heights Academy. It is about the size of a coin and when it detects an incoming attack it produces a barrier of grey mana.&lt;br /&gt;
&lt;br /&gt;
;[[Phoenix Sigil]]: The phoenix sigils are enchanted items made by Corin. A sigil in the shape of a phoenix about the same size of the shield sigils. The phoenix sigil is self-recharging and has a greater capacity than the regular shield sigil. It produces a barrier of grey mana much like the shield sigil. The phoenix sigil has functions for healing injuries and helping to recover mana. The phoenix sigils have teleportation functions which connect to a specific &#039;anchor&#039;. This sigil has more than 4 times the capacity of the school issued sigils.&lt;br /&gt;
&lt;br /&gt;
;Summon Enhancing Bracers: A Sunstone level enchanted item made by Corin. When activated it releases mana to be used by Sera for summoning.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Sera_Cadence&amp;diff=8379</id>
		<title>Sera Cadence</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Sera_Cadence&amp;diff=8379"/>
		<updated>2026-10-06T02:33:42Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Density Crystal Mark */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Summoner&lt;br /&gt;
|attunement-location1=Lung&lt;br /&gt;
|attunement2=Invoker&lt;br /&gt;
|attunement-location2=Lung&lt;br /&gt;
|attunement-note2=Replaced Summoner&lt;br /&gt;
|crystal-mark1=Density&lt;br /&gt;
|crystal-mark-location1=Hand&lt;br /&gt;
|crystal-shrine1=Transcendence&lt;br /&gt;
|Occupation= Student at [[Lorian Heights Academy]]&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Valia&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sera Cadence&#039;&#039;&#039;, also known as &#039;&#039;&#039;Sera Shard&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;aa&amp;quot;&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039;&amp;lt;/ref&amp;gt;, is the sister of [[Corin Cadence]], and an [[Invoker]] with a contract to the God Serpent [[Seiryu]]. She was recently suffering from ice forming on her body after [[Saffron]] punched through her and [[Aayara Haven]] saved her. Sera is one of the main characters in the Arcane Ascension series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Dark hair with curl pattern. She has grey eyes like Magnus (her father).&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Sera is intelligent and extroverted.  &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
;[[Corin Cadence]]&lt;br /&gt;
;[[Tristan Cadence]]&lt;br /&gt;
;[[Magnus Cadence]]&lt;br /&gt;
;[[Laura Lyran]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
;[[Patrick Wayland]]&lt;br /&gt;
;[[Marissa Callahan]]&lt;br /&gt;
;[[Keras Selyrian]]&lt;br /&gt;
;Roland&lt;br /&gt;
&lt;br /&gt;
=== Professors ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and Crystal Marks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Base Attunement||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Invoker]]&amp;lt;ref name=&amp;quot;aa2&amp;quot;&amp;gt;&#039;&#039;On the Shoulders of Giants&#039;&#039;&amp;lt;/ref&amp;gt;||[[Summoner]]||Lung||TBA||TBA||TBA||&lt;br /&gt;
Allows a mage to draw power directly from their summoned monsters, rather than just casting their spells with their own mana supply.&amp;lt;ref name=&amp;quot;aa2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Density Crystal Mark]]&amp;lt;ref name=&amp;quot;aa3&amp;quot;&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039;&amp;lt;/ref&amp;gt;||NA||Hand||Density&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;||-||-|| &lt;br /&gt;
Allows Sera to draw on Density mana through her bond with the Transcendence Crystal.&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invoker Attunement ===&lt;br /&gt;
Sera has an ascended attunement, Invoker. It is an ascended [[Summoner]] attunement, with the new addition that Invoker allows Sera to draw on the mana and abilities from her summoned creatures. She can form contracts and bind monsters. Sera has a shroud, a magical aura that slows down or stops attacks, from her attunement. She is a lung marked attuned so she typically uses incantations with her spells. She can cast a binding spell that allows her to make weak copies of monsters with the word &amp;quot;bind&amp;quot; and if the monster is intelligent she can form a contract in which they exchange mana. Each bound and contracted creature costs Sera some of her mana pool but as an Invoker her pool grows faster than most other attunements. The Invoker attunement gives access to air and transference mana which can be combined to form travel mana.&lt;br /&gt;
&lt;br /&gt;
==== Invoker Function ====&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===== Contracts =====&lt;br /&gt;
Sera has made a number of contracts with different monsters, some of them enabling her use of their mana types. Sera frequently summons copies of her contracted monsters to aid her in battle. If she &#039;invokes&#039; her contracts she can draw on their mana pool and spells.&lt;br /&gt;
&lt;br /&gt;
;[[Seiryu]]&lt;br /&gt;
Sera negotiated a contract with Seiryu the God Serpent during her [[Judgment]], allowing her to use ice magic&amp;lt;ref name=&amp;quot;aa&amp;quot; /&amp;gt; and grants her limited control over ice magic. Seiryu copies can only be summoned within the Spires and Sera uses the chant &amp;quot;Serpent of the deepest depths, / Mother of a thousand spawn, / Power beyond mortal grasp, / I call upon our bond. / My strength to yours is nothing, / But my soul to yours demands, / Fulfill the oath we made as one, / And come to my command! / Seiryu, I summon you.&amp;quot; Sera does not have the power to true summon Seiryu but even a fraction of Seiryu is devastatingly powerful. &lt;br /&gt;
&lt;br /&gt;
;[[Vanniv]]&lt;br /&gt;
Vanniv is a karvensi. A &amp;quot;fashion model&amp;quot;-looking monster with wings and &amp;quot;perfectly-sculpted muscles of stone.&amp;quot; He wields a number of different mana types and is frequently summoned by Sera. He is somewhat magic resistant and has intelligence to match a person. Vanniv can use ice, fire, lightning and earth mana. Sera&#039;s updated contract with Vanniv gives Sera access to earth mana.&lt;br /&gt;
&lt;br /&gt;
;[[Researcher]]&lt;br /&gt;
Researcher is a knowledge elemental. She looks like a shimmering blue woman with brown hair. She has access to mental mana and her contract with Sera allows Sera to use mental mana.&lt;br /&gt;
&lt;br /&gt;
;Susan the Spectre&lt;br /&gt;
Susan the Spectre is a ghost who wields a knife. Sera gets spirit mana from Susan. Susan&#039;s touch causes a great numbness in the touched area.&lt;br /&gt;
&lt;br /&gt;
;[[Emery Verena]]&lt;br /&gt;
Sera formed a contract with the spire formed copy of Emery Verena. The contract costs Sera next to nothing.&lt;br /&gt;
&lt;br /&gt;
;[[Transcendence Gateway Crystal]]&lt;br /&gt;
Sera managed to form a contract with the Transcendence Gateway Crystal, granting her transcendence mana. She can also summon a copy of the Crystal which can then form duplicates of it&#039;s test takers. For example, Sera summoned a copy of the Transcendence Gateway Crystal and the Crystal then formed three copies of Keras from when he took the Crystal&#039;s trial.&lt;br /&gt;
&lt;br /&gt;
;Globbulon&lt;br /&gt;
Globbulon is a slime the size of a train car. Sera has previously summoned Globbulon in the air and dropped it on top of her Lute as a strategy. &lt;br /&gt;
&lt;br /&gt;
;[[Satsuki]]&lt;br /&gt;
Satsuki is a murder serpent and a descendant of Seiryu. She looks like a tall woman with turquoise hair flecked with splotches of blue and green. She wears armour covered in purple scales and carries a red glaive. Satsuki can an &#039;aura&#039; of murder. It produces the taste of blood and a thumping of the heart which gets stronger as she approaches. She has three elemental shrouds. She has a great physical strength and speed and can produce a burning breath attack by consuming a bit of her fire shroud. She can also cause chest pain with a gesture and form spikes, spears, knives and blasts of red energy. She can also create a scream based breath attack.&lt;br /&gt;
&lt;br /&gt;
==== [[air essence|Air Mana]] ====&lt;br /&gt;
Sera gets access to air mana from her attunement. &lt;br /&gt;
*&#039;&#039;&#039;Move Object&#039;&#039;&#039;: Sera has an air spell that allows her to move objects towards her. She used the chant &amp;quot;Wyvern, I call upon our pact. Deliver this key unto me.&amp;quot; The spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
*&#039;&#039;&#039;Wind Barrier&#039;&#039;&#039;: Sera has a spell that holds wind back. She uses the chant &amp;quot;Wyvern, I call upon our pact! Protect us from the wind.&amp;quot; Again the spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
*&#039;&#039;&#039;Float&#039;&#039;&#039;: Sera can levitate upwards with wind mana. She uses the word &amp;quot;float&amp;quot; or &amp;quot;levitate.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Wind Blast&#039;&#039;&#039;: Sera can launch blasts of wind that push things away. She can also use blasts of wind to push herself. She can also produce an omni-directional wind.&lt;br /&gt;
*&#039;&#039;&#039;Flight&#039;&#039;&#039;: Sera can use air mana to fly.&lt;br /&gt;
&lt;br /&gt;
==== [[motion essence|Transference Mana]] ====&lt;br /&gt;
Transference mana helps build up speed. Her attunement grants transference mana.&lt;br /&gt;
&lt;br /&gt;
==== [[ice essence|Ice Mana]] ====&lt;br /&gt;
Sera uses ice mana frequently. She can use ice mana because of her contract with Seiryu. &lt;br /&gt;
*&#039;&#039;&#039;Permafrost Cascade&#039;&#039;&#039;: &#039;Permafrost Cascade&#039; is a spell that rains down sharp ice at Sera&#039;s enemies. She uses the chant &amp;quot;Child of the goddess, I call upon your aid. / Rain frost from the skies in a Permafrost Cascade.&amp;quot; Sera can form real ice when using this spell instead of mana constructs in the shape of ice but it costs more mana.&lt;br /&gt;
*&#039;&#039;&#039;Ice Spheres&#039;&#039;&#039;: Sera can create spheres of ice that rotate around her.&lt;br /&gt;
*&#039;&#039;&#039;Ice Wall&#039;&#039;&#039;: Sera can form a wall of ice and she uses the chant &amp;quot;Ice, answer my command and form a wall.&amp;quot; She also managed to form an ice barrier with the chant &amp;quot;Frost, I invoke you to block his path.&amp;quot; She also managed the simple word &amp;quot;wall&amp;quot; to produce a barrier of ice. Following her mana scaring she learned to cast with just a hand gesture. &lt;br /&gt;
*&#039;&#039;&#039;Slip&#039;&#039;&#039;: Sera can cast a spell that forms a patch of ice to cause slipping with the word &amp;quot;slip.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Platform&#039;&#039;&#039;: Sera can form platforms of ice with the word &amp;quot;freeze.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Whip&#039;&#039;&#039;: Sera can form a whip of ice that she can use to grab people.&lt;br /&gt;
*&#039;&#039;&#039;Ice Dome&#039;&#039;&#039;: Sera can form domes of ice with the word &amp;quot;Shell.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Reverse&#039;&#039;&#039;: Sera can wrestle for control of ice spells from others with the word &amp;quot;reverse&amp;quot; because Seiryu granted her some control over ice magic.&lt;br /&gt;
*&#039;&#039;&#039;Ice Daggers&#039;&#039;&#039;: Sera can form a handful of ice daggers that launch forwards with the chant &amp;quot;Winds, carry upon you blades of ice.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Bridge&#039;&#039;&#039;: Sera can form a bridge of ice with the chant &amp;quot;Child of the goddess, I call upon our pact. Form a bridge of ice.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Frost Blast&#039;&#039;&#039;: Sera launch launch blasts of ice. She can do so with the wave of a hand.&lt;br /&gt;
*&#039;&#039;&#039;Ice Lance/Javelins&#039;&#039;&#039;: Sera can form lances and javelins of ice that launch through the air.&lt;br /&gt;
*&#039;&#039;&#039;Shatter&#039;&#039;&#039;: Sera can shatter ice with the wave of a hand. &lt;br /&gt;
*&#039;&#039;&#039;Ice Control&#039;&#039;&#039;: Sera can direct ice and launch it at her opponents. &lt;br /&gt;
*&#039;&#039;&#039;Ice Strands&#039;&#039;&#039;: Sera can create thin lines of ice. &lt;br /&gt;
*&#039;&#039;&#039;Ice Spike&#039;&#039;&#039;: Sera can form spikes of ice.&lt;br /&gt;
*&#039;&#039;&#039;Sword Enhancement&#039;&#039;&#039;: Sera can create a globe of ice which envelops a blade and wraps it in ice. She used the chant &amp;quot;Child of the goddess, / I call upon your aid, / Summon all your power, / And breathe ice upon his blade.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Arctic Wind&#039;&#039;&#039;: Sera has a spell that creates a burst of freezing wind. This likely incorporates wind mana with the ice mana.&lt;br /&gt;
*&#039;&#039;&#039;Ice Shield&#039;&#039;&#039;: Sera can form a shield of ice.&lt;br /&gt;
*&#039;&#039;&#039;Snow Ball&#039;&#039;&#039;: Sera has a spell that lets her create a ball of snow.&lt;br /&gt;
*&#039;&#039;&#039;Freeze&#039;&#039;&#039;: Sera has a spell which forms a ball of ice that splits and freezes whatever it touches.&lt;br /&gt;
*&#039;&#039;&#039;Hail&#039;&#039;&#039;: Sera can create a hail of ice. &lt;br /&gt;
*&#039;&#039;&#039;Ice Block&#039;&#039;&#039;: Sera has a spell that creates a block of ice around whatever, or whoever, she touches and she says the word &amp;quot;freeze&amp;quot; when she uses this spell.&lt;br /&gt;
&lt;br /&gt;
==== Seiryu Invocation ====&lt;br /&gt;
Sera has invoked Seiryu with the chant &amp;quot;&#039;&#039;&#039;Seiryu, I  invoke  you.&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Freeze Forever&#039;&#039;&#039;: This spell drastically reduces the surrounding&#039;s temperature and freezes the water in the air. This spell causes a shimmering around a targeted body and it began to form frost and force a body to be locked in place from the ice.&lt;br /&gt;
&lt;br /&gt;
==== Vanniv Invocation ====&lt;br /&gt;
Sera can invoke Vanniv with the chant &amp;quot;Vanniv, I invoke your power.&amp;quot; These are the spells she used when Invoking Vanniv.&lt;br /&gt;
*&#039;&#039;&#039;Rock Armour&#039;&#039;&#039;: Sera can cast the &#039;Rock Armour&#039; spell which forms a stone suit of armour around her from the neck down and creates stone wings capable of flight from the back of the armour.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Redirection&#039;&#039;&#039;: Sera can shape lightning away from herself and redirect it.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Orb&#039;&#039;&#039;: Sera can form an orb of lightning that she can launch at her opponent.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Bolt&#039;&#039;&#039;: Sera can use lightning bolt spells.&lt;br /&gt;
*&#039;&#039;&#039;Fire Blast&#039;&#039;&#039;: Sera can use a blast of fire when invoking Vanniv.&lt;br /&gt;
*&#039;&#039;&#039;Stone Dome&#039;&#039;&#039;: Sera can form a dome of stone that can trap her enemies.&lt;br /&gt;
&lt;br /&gt;
==== Researcher Invocation ====&lt;br /&gt;
Sera has previously invoked Researcher with the chant &amp;quot;Researcher, I invoke your power.&amp;quot; &lt;br /&gt;
*&#039;&#039;&#039;Divination&#039;&#039;&#039;: Sera could use Researcher&#039;s divination abilities so she could avoid Mizuchi&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
==== Susan the Spectre Invocation ====&lt;br /&gt;
Sera has invoked Susan the Spectre with the chant &amp;quot;Spooky murder ghost, I invoke you.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Incorporeality&#039;&#039;&#039;: Sera made herself incorporeal, transparent and floating.&lt;br /&gt;
&lt;br /&gt;
=== Density Crystal Mark ===&lt;br /&gt;
Sera has a crystal mark from the Transcendence [[Gateway Crystal]]. A crystal mark is in between Dominion Sorcery and Attunements. This mark gives her [[density essence|density mana]]. It started with a small pool of 10 mana and has an efficiency ratio of 3 to 1. &lt;br /&gt;
&lt;br /&gt;
==== [[density essence|Density Mana]] ====&lt;br /&gt;
Density mana is made from Earth and Enhancement mana. It is used to form temporary objects.&lt;br /&gt;
*&#039;&#039;&#039;Lesser Conjure  Object&#039;&#039;&#039;: &#039;Lesser Conjure  Object&#039; forms a green crystal in Sera&#039;s hand.&lt;br /&gt;
*&#039;&#039;&#039;Perfect Prison&#039;&#039;&#039;: &#039;Perfect Prison&#039; is a shaper box technique. It forms a solid box of density mana designed to trap an enemy. Sera uses the chant &amp;quot;perfect prison&amp;quot; when she used this spell.&lt;br /&gt;
*&#039;&#039;&#039;Chains&#039;&#039;&#039;: Sera can cast a spell that produces shackles and chains of green stone around a target. This may be a density spell.&lt;br /&gt;
*&#039;&#039;&#039;Darts&#039;&#039;&#039;: Sera can launch a number of green stone darts towards her enemies with a gesture.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
;[[Ceris, the Song of Harmony]]: Sera received Ceris from [[Katashi]]. According to him it will &amp;quot;sing for [her] - so long as her mortal heart continues to beat&amp;quot;, after which it will return to him&amp;lt;ref name=&amp;quot;aa1-23&amp;quot;&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 23&amp;lt;/ref&amp;gt;. Ceris can absorb any type of spell it comes into contact with and release the spell at the will of the wielder. The absorption range is around 10 feet and requires mental commanding to activate. Only one spell can be stored at a time and the sword has been confirmed to be capable of storing Sapphire level spells. Sera no longer has possession of Ceris and someone else has it right now.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1118528444272222318 &#039;&#039;Climber&#039;s Court #andrew-answers]&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
;Messaging Necklace: The communication necklace is an item created by Corin. It has a low Citrine level of air mana which allows Sera to send and receive messages from any of the other messaging necklaces Corin has made.&lt;br /&gt;
&lt;br /&gt;
;[[Shield Sigil]]: The basic issued shield sigil is silver pin from Lorian Heights Academy. It is about the size of a coin and when it detects an incoming attack it produces a barrier of grey mana.&lt;br /&gt;
&lt;br /&gt;
;[[Phoenix Sigil]]: The phoenix sigils are enchanted items made by Corin. A sigil in the shape of a phoenix about the same size of the shield sigils. The phoenix sigil is self-recharging and has a greater capacity than the regular shield sigil. It produces a barrier of grey mana much like the shield sigil. The phoenix sigil has functions for healing injuries and helping to recover mana. The phoenix sigils have teleportation functions which connect to a specific &#039;anchor&#039;. This sigil has more than 4 times the capacity of the school issued sigils.&lt;br /&gt;
&lt;br /&gt;
;Summon Enhancing Bracers: A Sunstone level enchanted item made by Corin. When activated it releases mana to be used by Sera for summoning.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Sera_Cadence&amp;diff=8378</id>
		<title>Sera Cadence</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Sera_Cadence&amp;diff=8378"/>
		<updated>2026-10-06T02:32:56Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Magic Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Summoner&lt;br /&gt;
|attunement-location1=Lung&lt;br /&gt;
|attunement2=Invoker&lt;br /&gt;
|attunement-location2=Lung&lt;br /&gt;
|attunement-note2=Replaced Summoner&lt;br /&gt;
|crystal-mark1=Density&lt;br /&gt;
|crystal-mark-location1=Hand&lt;br /&gt;
|crystal-shrine1=Transcendence&lt;br /&gt;
|Occupation= Student at [[Lorian Heights Academy]]&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Valia&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sera Cadence&#039;&#039;&#039;, also known as &#039;&#039;&#039;Sera Shard&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;aa&amp;quot;&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039;&amp;lt;/ref&amp;gt;, is the sister of [[Corin Cadence]], and an [[Invoker]] with a contract to the God Serpent [[Seiryu]]. She was recently suffering from ice forming on her body after [[Saffron]] punched through her and [[Aayara Haven]] saved her. Sera is one of the main characters in the Arcane Ascension series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Dark hair with curl pattern. She has grey eyes like Magnus (her father).&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Sera is intelligent and extroverted.  &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
;[[Corin Cadence]]&lt;br /&gt;
;[[Tristan Cadence]]&lt;br /&gt;
;[[Magnus Cadence]]&lt;br /&gt;
;[[Laura Lyran]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
;[[Patrick Wayland]]&lt;br /&gt;
;[[Marissa Callahan]]&lt;br /&gt;
;[[Keras Selyrian]]&lt;br /&gt;
;Roland&lt;br /&gt;
&lt;br /&gt;
=== Professors ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and Crystal Marks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Base Attunement||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Invoker]]&amp;lt;ref name=&amp;quot;aa2&amp;quot;&amp;gt;&#039;&#039;On the Shoulders of Giants&#039;&#039;&amp;lt;/ref&amp;gt;||[[Summoner]]||Lung||TBA||TBA||TBA||&lt;br /&gt;
Allows a mage to draw power directly from their summoned monsters, rather than just casting their spells with their own mana supply.&amp;lt;ref name=&amp;quot;aa2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Density Crystal Mark]]&amp;lt;ref name=&amp;quot;aa3&amp;quot;&amp;gt;&#039;&#039;The Torch that Ignites the Stars&#039;&#039;&amp;lt;/ref&amp;gt;||NA||Hand||Density&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;||-||-|| &lt;br /&gt;
Allows Sera to draw on Density mana through her bond with the Transcendence Crystal.&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invoker Attunement ===&lt;br /&gt;
Sera has an ascended attunement, Invoker. It is an ascended [[Summoner]] attunement, with the new addition that Invoker allows Sera to draw on the mana and abilities from her summoned creatures. She can form contracts and bind monsters. Sera has a shroud, a magical aura that slows down or stops attacks, from her attunement. She is a lung marked attuned so she typically uses incantations with her spells. She can cast a binding spell that allows her to make weak copies of monsters with the word &amp;quot;bind&amp;quot; and if the monster is intelligent she can form a contract in which they exchange mana. Each bound and contracted creature costs Sera some of her mana pool but as an Invoker her pool grows faster than most other attunements. The Invoker attunement gives access to air and transference mana which can be combined to form travel mana.&lt;br /&gt;
&lt;br /&gt;
==== Invoker Function ====&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===== Contracts =====&lt;br /&gt;
Sera has made a number of contracts with different monsters, some of them enabling her use of their mana types. Sera frequently summons copies of her contracted monsters to aid her in battle. If she &#039;invokes&#039; her contracts she can draw on their mana pool and spells.&lt;br /&gt;
&lt;br /&gt;
;[[Seiryu]]&lt;br /&gt;
Sera negotiated a contract with Seiryu the God Serpent during her [[Judgment]], allowing her to use ice magic&amp;lt;ref name=&amp;quot;aa&amp;quot; /&amp;gt; and grants her limited control over ice magic. Seiryu copies can only be summoned within the Spires and Sera uses the chant &amp;quot;Serpent of the deepest depths, / Mother of a thousand spawn, / Power beyond mortal grasp, / I call upon our bond. / My strength to yours is nothing, / But my soul to yours demands, / Fulfill the oath we made as one, / And come to my command! / Seiryu, I summon you.&amp;quot; Sera does not have the power to true summon Seiryu but even a fraction of Seiryu is devastatingly powerful. &lt;br /&gt;
&lt;br /&gt;
;[[Vanniv]]&lt;br /&gt;
Vanniv is a karvensi. A &amp;quot;fashion model&amp;quot;-looking monster with wings and &amp;quot;perfectly-sculpted muscles of stone.&amp;quot; He wields a number of different mana types and is frequently summoned by Sera. He is somewhat magic resistant and has intelligence to match a person. Vanniv can use ice, fire, lightning and earth mana. Sera&#039;s updated contract with Vanniv gives Sera access to earth mana.&lt;br /&gt;
&lt;br /&gt;
;[[Researcher]]&lt;br /&gt;
Researcher is a knowledge elemental. She looks like a shimmering blue woman with brown hair. She has access to mental mana and her contract with Sera allows Sera to use mental mana.&lt;br /&gt;
&lt;br /&gt;
;Susan the Spectre&lt;br /&gt;
Susan the Spectre is a ghost who wields a knife. Sera gets spirit mana from Susan. Susan&#039;s touch causes a great numbness in the touched area.&lt;br /&gt;
&lt;br /&gt;
;[[Emery Verena]]&lt;br /&gt;
Sera formed a contract with the spire formed copy of Emery Verena. The contract costs Sera next to nothing.&lt;br /&gt;
&lt;br /&gt;
;[[Transcendence Gateway Crystal]]&lt;br /&gt;
Sera managed to form a contract with the Transcendence Gateway Crystal, granting her transcendence mana. She can also summon a copy of the Crystal which can then form duplicates of it&#039;s test takers. For example, Sera summoned a copy of the Transcendence Gateway Crystal and the Crystal then formed three copies of Keras from when he took the Crystal&#039;s trial.&lt;br /&gt;
&lt;br /&gt;
;Globbulon&lt;br /&gt;
Globbulon is a slime the size of a train car. Sera has previously summoned Globbulon in the air and dropped it on top of her Lute as a strategy. &lt;br /&gt;
&lt;br /&gt;
;[[Satsuki]]&lt;br /&gt;
Satsuki is a murder serpent and a descendant of Seiryu. She looks like a tall woman with turquoise hair flecked with splotches of blue and green. She wears armour covered in purple scales and carries a red glaive. Satsuki can an &#039;aura&#039; of murder. It produces the taste of blood and a thumping of the heart which gets stronger as she approaches. She has three elemental shrouds. She has a great physical strength and speed and can produce a burning breath attack by consuming a bit of her fire shroud. She can also cause chest pain with a gesture and form spikes, spears, knives and blasts of red energy. She can also create a scream based breath attack.&lt;br /&gt;
&lt;br /&gt;
==== [[air essence|Air Mana]] ====&lt;br /&gt;
Sera gets access to air mana from her attunement. &lt;br /&gt;
*&#039;&#039;&#039;Move Object&#039;&#039;&#039;: Sera has an air spell that allows her to move objects towards her. She used the chant &amp;quot;Wyvern, I call upon our pact. Deliver this key unto me.&amp;quot; The spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
*&#039;&#039;&#039;Wind Barrier&#039;&#039;&#039;: Sera has a spell that holds wind back. She uses the chant &amp;quot;Wyvern, I call upon our pact! Protect us from the wind.&amp;quot; Again the spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
*&#039;&#039;&#039;Float&#039;&#039;&#039;: Sera can levitate upwards with wind mana. She uses the word &amp;quot;float&amp;quot; or &amp;quot;levitate.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Wind Blast&#039;&#039;&#039;: Sera can launch blasts of wind that push things away. She can also use blasts of wind to push herself. She can also produce an omni-directional wind.&lt;br /&gt;
*&#039;&#039;&#039;Flight&#039;&#039;&#039;: Sera can use air mana to fly.&lt;br /&gt;
&lt;br /&gt;
==== [[motion essence|Transference Mana]] ====&lt;br /&gt;
Transference mana helps build up speed. Her attunement grants transference mana.&lt;br /&gt;
&lt;br /&gt;
==== [[ice essence|Ice Mana]] ====&lt;br /&gt;
Sera uses ice mana frequently. She can use ice mana because of her contract with Seiryu. &lt;br /&gt;
*&#039;&#039;&#039;Permafrost Cascade&#039;&#039;&#039;: &#039;Permafrost Cascade&#039; is a spell that rains down sharp ice at Sera&#039;s enemies. She uses the chant &amp;quot;Child of the goddess, I call upon your aid. / Rain frost from the skies in a Permafrost Cascade.&amp;quot; Sera can form real ice when using this spell instead of mana constructs in the shape of ice but it costs more mana.&lt;br /&gt;
*&#039;&#039;&#039;Ice Spheres&#039;&#039;&#039;: Sera can create spheres of ice that rotate around her.&lt;br /&gt;
*&#039;&#039;&#039;Ice Wall&#039;&#039;&#039;: Sera can form a wall of ice and she uses the chant &amp;quot;Ice, answer my command and form a wall.&amp;quot; She also managed to form an ice barrier with the chant &amp;quot;Frost, I invoke you to block his path.&amp;quot; She also managed the simple word &amp;quot;wall&amp;quot; to produce a barrier of ice. Following her mana scaring she learned to cast with just a hand gesture. &lt;br /&gt;
*&#039;&#039;&#039;Slip&#039;&#039;&#039;: Sera can cast a spell that forms a patch of ice to cause slipping with the word &amp;quot;slip.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Platform&#039;&#039;&#039;: Sera can form platforms of ice with the word &amp;quot;freeze.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Whip&#039;&#039;&#039;: Sera can form a whip of ice that she can use to grab people.&lt;br /&gt;
*&#039;&#039;&#039;Ice Dome&#039;&#039;&#039;: Sera can form domes of ice with the word &amp;quot;Shell.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Reverse&#039;&#039;&#039;: Sera can wrestle for control of ice spells from others with the word &amp;quot;reverse&amp;quot; because Seiryu granted her some control over ice magic.&lt;br /&gt;
*&#039;&#039;&#039;Ice Daggers&#039;&#039;&#039;: Sera can form a handful of ice daggers that launch forwards with the chant &amp;quot;Winds, carry upon you blades of ice.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Ice Bridge&#039;&#039;&#039;: Sera can form a bridge of ice with the chant &amp;quot;Child of the goddess, I call upon our pact. Form a bridge of ice.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Frost Blast&#039;&#039;&#039;: Sera launch launch blasts of ice. She can do so with the wave of a hand.&lt;br /&gt;
*&#039;&#039;&#039;Ice Lance/Javelins&#039;&#039;&#039;: Sera can form lances and javelins of ice that launch through the air.&lt;br /&gt;
*&#039;&#039;&#039;Shatter&#039;&#039;&#039;: Sera can shatter ice with the wave of a hand. &lt;br /&gt;
*&#039;&#039;&#039;Ice Control&#039;&#039;&#039;: Sera can direct ice and launch it at her opponents. &lt;br /&gt;
*&#039;&#039;&#039;Ice Strands&#039;&#039;&#039;: Sera can create thin lines of ice. &lt;br /&gt;
*&#039;&#039;&#039;Ice Spike&#039;&#039;&#039;: Sera can form spikes of ice.&lt;br /&gt;
*&#039;&#039;&#039;Sword Enhancement&#039;&#039;&#039;: Sera can create a globe of ice which envelops a blade and wraps it in ice. She used the chant &amp;quot;Child of the goddess, / I call upon your aid, / Summon all your power, / And breathe ice upon his blade.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Arctic Wind&#039;&#039;&#039;: Sera has a spell that creates a burst of freezing wind. This likely incorporates wind mana with the ice mana.&lt;br /&gt;
*&#039;&#039;&#039;Ice Shield&#039;&#039;&#039;: Sera can form a shield of ice.&lt;br /&gt;
*&#039;&#039;&#039;Snow Ball&#039;&#039;&#039;: Sera has a spell that lets her create a ball of snow.&lt;br /&gt;
*&#039;&#039;&#039;Freeze&#039;&#039;&#039;: Sera has a spell which forms a ball of ice that splits and freezes whatever it touches.&lt;br /&gt;
*&#039;&#039;&#039;Hail&#039;&#039;&#039;: Sera can create a hail of ice. &lt;br /&gt;
*&#039;&#039;&#039;Ice Block&#039;&#039;&#039;: Sera has a spell that creates a block of ice around whatever, or whoever, she touches and she says the word &amp;quot;freeze&amp;quot; when she uses this spell.&lt;br /&gt;
&lt;br /&gt;
==== Seiryu Invocation ====&lt;br /&gt;
Sera has invoked Seiryu with the chant &amp;quot;&#039;&#039;&#039;Seiryu, I  invoke  you.&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Freeze Forever&#039;&#039;&#039;: This spell drastically reduces the surrounding&#039;s temperature and freezes the water in the air. This spell causes a shimmering around a targeted body and it began to form frost and force a body to be locked in place from the ice.&lt;br /&gt;
&lt;br /&gt;
==== Vanniv Invocation ====&lt;br /&gt;
Sera can invoke Vanniv with the chant &amp;quot;Vanniv, I invoke your power.&amp;quot; These are the spells she used when Invoking Vanniv.&lt;br /&gt;
*&#039;&#039;&#039;Rock Armour&#039;&#039;&#039;: Sera can cast the &#039;Rock Armour&#039; spell which forms a stone suit of armour around her from the neck down and creates stone wings capable of flight from the back of the armour.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Redirection&#039;&#039;&#039;: Sera can shape lightning away from herself and redirect it.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Orb&#039;&#039;&#039;: Sera can form an orb of lightning that she can launch at her opponent.&lt;br /&gt;
*&#039;&#039;&#039;Lightning Bolt&#039;&#039;&#039;: Sera can use lightning bolt spells.&lt;br /&gt;
*&#039;&#039;&#039;Fire Blast&#039;&#039;&#039;: Sera can use a blast of fire when invoking Vanniv.&lt;br /&gt;
*&#039;&#039;&#039;Stone Dome&#039;&#039;&#039;: Sera can form a dome of stone that can trap her enemies.&lt;br /&gt;
&lt;br /&gt;
==== Researcher Invocation ====&lt;br /&gt;
Sera has previously invoked Researcher with the chant &amp;quot;Researcher, I invoke your power.&amp;quot; &lt;br /&gt;
*&#039;&#039;&#039;Divination&#039;&#039;&#039;: Sera could use Researcher&#039;s divination abilities so she could avoid Mizuchi&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
==== Susan the Spectre Invocation ====&lt;br /&gt;
Sera has invoked Susan the Spectre with the chant &amp;quot;Spooky murder ghost, I invoke you.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Incorporeality&#039;&#039;&#039;: Sera made herself incorporeal, transparent and floating.&lt;br /&gt;
&lt;br /&gt;
=== Density Crystal Mark ===&lt;br /&gt;
Sera has a crystal mark from the Transcendence Gateway Crystal. A crystal mark is in between Dominion Sorcery and Attunements. This mark gives her [[density essence|density mana]]. It started with a small pool of 10 mana and has an efficiency ratio of 3 to 1. &lt;br /&gt;
&lt;br /&gt;
==== [[density essence|Density Mana]] ====&lt;br /&gt;
Density mana is made from Earth and Enhancement mana. It is used to form temporary objects.&lt;br /&gt;
*&#039;&#039;&#039;Lesser Conjure  Object&#039;&#039;&#039;: &#039;Lesser Conjure  Object&#039; forms a green crystal in Sera&#039;s hand.&lt;br /&gt;
*&#039;&#039;&#039;Perfect Prison&#039;&#039;&#039;: &#039;Perfect Prison&#039; is a shaper box technique. It forms a solid box of density mana designed to trap an enemy. Sera uses the chant &amp;quot;perfect prison&amp;quot; when she used this spell.&lt;br /&gt;
*&#039;&#039;&#039;Chains&#039;&#039;&#039;: Sera can cast a spell that produces shackles and chains of green stone around a target. This may be a density spell.&lt;br /&gt;
*&#039;&#039;&#039;Darts&#039;&#039;&#039;: Sera can launch a number of green stone darts towards her enemies with a gesture.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
;[[Ceris, the Song of Harmony]]: Sera received Ceris from [[Katashi]]. According to him it will &amp;quot;sing for [her] - so long as her mortal heart continues to beat&amp;quot;, after which it will return to him&amp;lt;ref name=&amp;quot;aa1-23&amp;quot;&amp;gt;&#039;&#039;Sufficiently Advanced Magic&#039;&#039; Chapter 23&amp;lt;/ref&amp;gt;. Ceris can absorb any type of spell it comes into contact with and release the spell at the will of the wielder. The absorption range is around 10 feet and requires mental commanding to activate. Only one spell can be stored at a time and the sword has been confirmed to be capable of storing Sapphire level spells. Sera no longer has possession of Ceris and someone else has it right now.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1118528444272222318 &#039;&#039;Climber&#039;s Court #andrew-answers]&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
;Messaging Necklace: The communication necklace is an item created by Corin. It has a low Citrine level of air mana which allows Sera to send and receive messages from any of the other messaging necklaces Corin has made.&lt;br /&gt;
&lt;br /&gt;
;[[Shield Sigil]]: The basic issued shield sigil is silver pin from Lorian Heights Academy. It is about the size of a coin and when it detects an incoming attack it produces a barrier of grey mana.&lt;br /&gt;
&lt;br /&gt;
;[[Phoenix Sigil]]: The phoenix sigils are enchanted items made by Corin. A sigil in the shape of a phoenix about the same size of the shield sigils. The phoenix sigil is self-recharging and has a greater capacity than the regular shield sigil. It produces a barrier of grey mana much like the shield sigil. The phoenix sigil has functions for healing injuries and helping to recover mana. The phoenix sigils have teleportation functions which connect to a specific &#039;anchor&#039;. This sigil has more than 4 times the capacity of the school issued sigils.&lt;br /&gt;
&lt;br /&gt;
;Summon Enhancing Bracers: A Sunstone level enchanted item made by Corin. When activated it releases mana to be used by Sera for summoning.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Jaden_Box&amp;diff=8377</id>
		<title>Jaden Box</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Jaden_Box&amp;diff=8377"/>
		<updated>2026-10-06T02:32:15Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Jaden Box&#039;&#039;&#039; is a magical storage and summoning item created by [[Wrynn Jaden]]. It stores its content in an extradimensional space, allowing it to have a storage capacity so high that no limit has been found so far. It differs from other storage items in that it uses voice commands to store and retrieve specific items, instead of the user having to manually find and retrieve the desired item from the extradimensional space.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Store [item name]&amp;quot;: The item has to have been put into the box. Upon saying the command, it will disappear as it is stored in the extradimensional space. The item name is used to retrieve the item later.&lt;br /&gt;
* &amp;quot;Retrieve [item name]&amp;quot;: The item is retrieved from the extradimensional space, appearing in the box. The Jaden Box reads the intent of the person saying the command, instead on only relying on the sound, to account for different ways of saying the item&#039;s name. It is also possible to say &amp;quot;retrieve all items&amp;quot;.&lt;br /&gt;
* &amp;quot;Summon [name]&amp;quot;: For summoning someone, one has to put something that is linked to the target, e.g. a blood sample, into the box. Then, upon saying the command, they will be teleported to the box. There is no apparent distance limit. After summoning someone, the box has to recharge approximately three months before being able to summon someone again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Cloudcutter&amp;diff=8376</id>
		<title>Cloudcutter</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Cloudcutter&amp;diff=8376"/>
		<updated>2026-10-06T02:32:01Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloudcutter&#039;&#039;&#039; is one of the [[Six Sacred Swords]] and is the Sacred Sword of Air. It is an oversized odachi, but with a jagged bolt in the middle of the blade, making it appear almost more similar to a khopesh. It is currently wielded by [[Raizo]].&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Cloudcutter&amp;diff=8375</id>
		<title>Cloudcutter</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Cloudcutter&amp;diff=8375"/>
		<updated>2026-10-06T02:31:44Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloudcutter&#039;&#039;&#039; is one of the [[Six Sacred Swords]] and is the Sacred Sword of Air. It is an oversized Odachi, but with a jagged bolt in the middle of the blade, making it appear almost more similar to a khopesh. It is currently wielded by [[Raizo]].&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Diamantine&amp;diff=8374</id>
		<title>Diamantine</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Diamantine&amp;diff=8374"/>
		<updated>2026-10-06T02:30:49Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Titles=Sacred Sword of Stone&lt;br /&gt;
|dominion-sorcery1=Stone&lt;br /&gt;
|dominion-sorcery2=Density&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Diamantine&#039;&#039;&#039; is one of the [[Six Sacred Swords]]. While being owned by the Edrian royal family, it was a prize for anyone beating its wielder in the [[Tournament of the Sacred Sword]]. It was split into multiple fragments by the Edrian Royal Family,&amp;lt;ref&amp;gt;Soulbrand Chapter XXXI&amp;lt;/ref&amp;gt; which has resulted in Diamantine presently having multiple wielders. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Some of the fragments of Diamantine were embedded into one of the wrists of crown princess [[Edria Song]] and royal executioner [[Hannah Meiyer]]. Additionally, the [[Green Guardian]] is the humanoid form of another one of the fragments of Diamantine. These fragments can form whole weapons that look like Diamantine.&lt;br /&gt;
&lt;br /&gt;
At the end of [[Soulbrand (Book)|Soulbrand]], the emperor rejoins most of the shards forcefully while being possessed by [[Akadi]]. After defeating him, [[Keras Selyrian]] gives the reunited Diamantine to the Green Guardian.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
Diamantine possesses a strong bond to the Dominions of [[stone essence|Stone]] and [[density essence|Density]].&lt;br /&gt;
&lt;br /&gt;
;Diamond Bond: Diamantine is able to make spirit bonds with wielders. It currently has one with [[Taelien Salaris|Keras Selyrian]] and presumably has one with its other wielders. Unlike [[Dawnbringer]] or [[Soulbrand]], only one fragment of Diamantine appears to be sapient: the [[Green Guardian]].&lt;br /&gt;
&lt;br /&gt;
;Diamantine&#039;s Mark: Once someone bonds to a sacred sword, they gain a mark on their body similar to an attunement. The mark grows stronger over time and allows for the exchange of mana between the wielder and the blade, although Diamantine&#039;s exact mana is currently unknown. Diamantine generally enhances its wielder&#039;s strength and physical resilience. &lt;br /&gt;
&lt;br /&gt;
;Petrification: Diamantine&#039;s cuts can cause its victims to turn to stone.&lt;br /&gt;
&lt;br /&gt;
;Density Manipulation: Diamantine has some kind of incredible control over [[density essence]], which let [[Edria Song]] shatter solid metal weapons and armor like glass. &lt;br /&gt;
&lt;br /&gt;
;Absurd Sharpness: Diamantine is supposedly sharp enough to to cut through virtually any material.&lt;br /&gt;
&lt;br /&gt;
;Weight of the World: Diamantine&#039;s signature technique, Weight of the World, pushes the wielder&#039;s opponents down with incredible pressure. This ability may be some kind of gravity manipulation or mass manipulation. This ability was powerful enough to heavily stagger [[Taelien Salaris|Keras]], whose natural strength is one of the greatest in the world.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
References:&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8373</id>
		<title>Twilight&#039;s Edge</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8373"/>
		<updated>2026-10-06T02:30:28Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Twilight&#039;s Edge&#039;&#039;&#039; is one of the [[Six Sacred Swords]] of [[Kaldwyn]]. It is the Sacred Sword of Shadow. Twilight&#039;s Edge is sapient but [[Taelien Salaris|Keras]] and [[Dawnbringer]] discovered a restriction placed on the sword which prevents them freely talking mentally and they can only respond by echoing of what they hear. Twilight&#039;s Edge was wielded by the [[Phantom Thief Ravenshade]]. &lt;br /&gt;
&lt;br /&gt;
Twilight&#039;s Edge is a jian and it seems to drain colour from the world around it.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
;Healing: Twilight&#039;s Edge gives the wielder a shade based healing effect. &lt;br /&gt;
&lt;br /&gt;
== Amulets ==&lt;br /&gt;
Twilight&#039;s Edge has six amulets connected to it, with one called Hero&#039;s Last Breath. &lt;br /&gt;
;Hero&#039;s Last Breath: The abilities granted by the Hero&#039;s Last Breath has not been revealed.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8372</id>
		<title>Twilight&#039;s Edge</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8372"/>
		<updated>2026-10-06T02:30:06Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Amulets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Twilight&#039;s Edge&#039;&#039;&#039; is one of the [[Six Sacred Swords]] of [[Kaldwyn]]. It is the Sacred Sword of Shadow. Twilight&#039;s Edge is sapient but [[Taelien Salaris|Keras]] and [[Dawnbringer]] discovered a restriction placed on the sword which prevents them freely talking mentally and they can only respond by echoing of what they hear. Twilight&#039;s Edge was wielded by The Phantom Thief Ravenshade. &lt;br /&gt;
&lt;br /&gt;
Twilight&#039;s Edge is a jian and it seems to drain colour from the world around it.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
;Healing: Twilight&#039;s Edge gives the wielder a shade based healing effect. &lt;br /&gt;
&lt;br /&gt;
== Amulets ==&lt;br /&gt;
Twilight&#039;s Edge has six amulets connected to it, with one called Hero&#039;s Last Breath. &lt;br /&gt;
;Hero&#039;s Last Breath: The abilities granted by the Hero&#039;s Last Breath has not been revealed.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8371</id>
		<title>Twilight&#039;s Edge</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8371"/>
		<updated>2026-10-06T02:29:58Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Amulets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Twilight&#039;s Edge&#039;&#039;&#039; is one of the [[Six Sacred Swords]] of [[Kaldwyn]]. It is the Sacred Sword of Shadow. Twilight&#039;s Edge is sapient but [[Taelien Salaris|Keras]] and [[Dawnbringer]] discovered a restriction placed on the sword which prevents them freely talking mentally and they can only respond by echoing of what they hear. Twilight&#039;s Edge was wielded by The Phantom Thief Ravenshade. &lt;br /&gt;
&lt;br /&gt;
Twilight&#039;s Edge is a jian and it seems to drain colour from the world around it.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
;Healing: Twilight&#039;s Edge gives the wielder a shade based healing effect. &lt;br /&gt;
&lt;br /&gt;
== Amulets ==&lt;br /&gt;
Twilight&#039;s Edge has six amulets connected to it, with one called: Hero&#039;s Last Breath. &lt;br /&gt;
;Hero&#039;s Last Breath: The abilities granted by the Hero&#039;s Last Breath has not been revealed.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8370</id>
		<title>Twilight&#039;s Edge</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Twilight%27s_Edge&amp;diff=8370"/>
		<updated>2026-10-06T02:29:43Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Twilight&#039;s Edge&#039;&#039;&#039; is one of the [[Six Sacred Swords]] of [[Kaldwyn]]. It is the Sacred Sword of Shadow. Twilight&#039;s Edge is sapient but [[Taelien Salaris|Keras]] and [[Dawnbringer]] discovered a restriction placed on the sword which prevents them freely talking mentally and they can only respond by echoing of what they hear. Twilight&#039;s Edge was wielded by The Phantom Thief Ravenshade. &lt;br /&gt;
&lt;br /&gt;
Twilight&#039;s Edge is a jian and it seems to drain colour from the world around it.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
;Healing: Twilight&#039;s Edge gives the wielder a shade based healing effect. &lt;br /&gt;
&lt;br /&gt;
== Amulets ==&lt;br /&gt;
Twilight&#039;s Edge has six amulets connected to it, with one called: Hero&#039;s Last Breath. &lt;br /&gt;
&lt;br /&gt;
=== Hero&#039;s Last Breath ===&lt;br /&gt;
The abilities granted by the Hero&#039;s Last Breath has not been revealed. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Soulbrand&amp;diff=8369</id>
		<title>Soulbrand</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Soulbrand&amp;diff=8369"/>
		<updated>2026-10-06T02:28:41Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=Akari&lt;br /&gt;
|Titles=Sacred Sword of Fire&lt;br /&gt;
|dominion-sorcery1=Flame&lt;br /&gt;
|dominion-sorcery2=Death&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Soulbrand&#039;&#039;&#039; is one of the [[Six Sacred Swords]], representing the element fire. It is wielded by [[Ishyeal Dawnsglow]], although now it also exists in the form of the sentient spirit &#039;&#039;&#039;Akari&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A sentient spirit was in it, but it was suppressed by a set of runes on the sword. In [[Keras Selyrian]]&#039;s duel against Ishyeal in the [[Tournament of the Sacred Sword]], Keras and [[Dawnbringer]] use their spellbreaker technique to deactivate those runes.&amp;lt;ref&amp;gt;Soulbrand Chapter XXIX&amp;lt;/ref&amp;gt; Keras misses, however, resulting in the wrong runes being destroyed. This causes the spirit to be freed from the sword, taking a human form currently known as Akari.&amp;lt;ref&amp;gt;Soulbrand Chapter XXX&amp;lt;/ref&amp;gt; Until further notice, this page will &#039;&#039;also&#039;&#039; serve for Akari&#039;s wiki, even though the she now exists in a separate form from the Soulbrand sword.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
Soulbrand possesses a strong bond to the Dominions of [[flame essence|Flame]] and [[death essence|Death]].&lt;br /&gt;
&lt;br /&gt;
;Burning Bond: Soulbrand&#039;s spirit bond creates a mark on the wielder&#039;s body, the same as any [[Six Sacred Swords|sacred sword]]. The mark grows stronger over time and allows for the exchange of mana between the wielder and the blade. The sword also can confer additional benefits to the wielder through the bond. It is theorized that Soulbrand might provide its wielder with stronger healing or regeneration powers.&lt;br /&gt;
&lt;br /&gt;
;Soulfire: Soulbrand&#039;s blade is encompassed in flames that burn both the body and soul, which makes it incredibly damaging even to spiritual or phantasmal opponents.&lt;br /&gt;
&lt;br /&gt;
;Crimson Sign: This ability causes a massive fireball to explode from the blade at point-blank range, enveloping everything nearby. Soulbrand&#039;s wielder is immune to this ability.&lt;br /&gt;
&lt;br /&gt;
;Vermillion Edge: Similar to Crimson Sign, Soulbrand can conjure a blistering sphere of white-hot flame that can be directed towards enemies. Contrary to Crimson Sign, this attack is more of a ranged attack, is stronger, has a longer time to prepare, and is hot enough to melt metal and stone.&lt;br /&gt;
&lt;br /&gt;
;Binding Blade: Soulbrand can create chains of fire to wrap around a target, binding the in place and sealing away a portion of their power. &lt;br /&gt;
&lt;br /&gt;
;Spirit Healing: According to legend, Soulbrand can &amp;quot;restore the flame of life to the soul.&amp;quot; This could refer to resurrection, but could also mean it can heal damage done to the spirit.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
References:&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8368</id>
		<title>Dominion Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Dominion_Breaker&amp;diff=8368"/>
		<updated>2026-10-06T02:28:12Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dominion Breaker&#039;&#039;&#039; or &#039;&#039;&#039;Sae&#039;kes Taelien&#039;&#039;&#039; (often just &#039;&#039;&#039;Sae&#039;kes&#039;&#039;&#039;) is a powerful dominion marked sword in the possession of [[Taelien Salaris]]. The name Sae&#039;kes Taelien is from the Liadran language and roughly translates to &#039;sword that gives destruction to all things&#039;. It is not commonly known that the Sae&#039;kes Taelien and the Dominion Breaker are the same sword.&lt;br /&gt;
&lt;br /&gt;
The Sae&#039;kes is a symbol of the [[Tae&#039;os Pantheon]], as it was wielded by [[Aendaryn]], the god of swords, and is as such holy to Tae&#039;os followers like the [[Paladins of Tae&#039;os]].&lt;br /&gt;
&lt;br /&gt;
Its scabbard uses immensely powerful protection sorcery to restrain the sword&#039;s annihilation aura.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
The sword had a winged crossguard, seven runes (for each god of the [[Tae&#039;os Pantheon]]) and two gems (one connected to the [[Travel essence|Dominion of Travel]] and the other to the [[Acuity essence|Dominion of Insight]]). &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Annihilation Aura (always active): Activating the sword&#039;s seven runes compresses the aura, making it more potent.&lt;br /&gt;
*Spell Breaker: the ability to detonate spells, artifacts and enchantments. Detonating even weak spells causes great destruction with varying types of damage depending on the essence type of the destroyed spell. When Taelien destroys enchanted items with this technique a little essence from the item goes to him, empowering him.&lt;br /&gt;
*Essence/Mana Breaker: causes essence within the body of anyone cut with the Sae&#039;kes to explode, which could then potentially cause a chain reaction of essence resulting in an infinitely spreading explosion.&lt;br /&gt;
*Dominion Breaker: This technique is sealed away with part of its incantation lost forever.&lt;br /&gt;
&lt;br /&gt;
The sword is powered by the [[Sae essence|Sae Dominion]]. &lt;br /&gt;
&lt;br /&gt;
== In A [[War of Broken Mirrors]] ==&lt;br /&gt;
&lt;br /&gt;
After being badly injured in a fight against [[Vaelien]], Aendaryn, the former wielder of the sword, told [[Eratar]] to take care of Aendaryn&#039;s son, Taelien, and to give him the Sae&#039;kes when Taelien was ready. Eratar in turn asked some [[Rethri]] friends of his to keep Taelien safe for him and gave them the Sae&#039;kes. Taelien grew up being told that the Sae&#039;kes was his birthright, but without any information about why.&lt;br /&gt;
&lt;br /&gt;
When he was little and not yet allowed to use the sword, he took it anyway while his adoptive parents were sleeping, drew it and destroyed their house on accident due to the swords annihilation aura. In later years he trained to activate as many runes of the sword as he could to compress that aura and as such have better control over the sword. That training helped strengthen the dominion connections in his body. In a fight against [[The Wandering War]] in [[Stealing Sorcery]], he realizes that he can switch the hand with which he holds the sword, first charging some of the runes with one hand, then some with the other, allowing him to activate all seven runes.&lt;br /&gt;
&lt;br /&gt;
Taelien uses [[Metal essence|metal sorcery]] to lock the sword in its scabbard, so that no one except him (or someone else with metal sorcery) can draw it.&lt;br /&gt;
&lt;br /&gt;
Every time that Taelien uses the Sae&#039;kes it leaks some annihilation essence into his body, giving him an aura that annihilates everything around him and a supply of annihilation essence that he can use. The blade&#039;s aura does not hurt him despite cutting almost everything else.&lt;br /&gt;
&lt;br /&gt;
That causes Eratar to think that Taelien is the sword&#039;s spirit or that they are otherwise connected, which he tells Taelien at the end of [[Defying Destiny]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Therin&amp;diff=8367</id>
		<title>Therin</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Therin&amp;diff=8367"/>
		<updated>2026-10-06T02:27:04Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Physical Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Aliases=Therin of Whitestone&lt;br /&gt;
|Titles=The Smiling Sword Saint&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|essence-sorcery1=Metal&lt;br /&gt;
|essence-sorcery2=Sword&lt;br /&gt;
|essence-sorcery3=Air&lt;br /&gt;
|essence-sorcery4=Aura&lt;br /&gt;
|essence-sorcery5=Area&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|world2=Talvas&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Therin&#039;&#039;&#039;, sometimes Therin Whitestone, was an incredibly powerful war hero and sword wielder.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
[[Aayara Haven|Aayara&#039;s]] puppet show depicted Therin as a woman clad in rune-etched white armor carrying a [[True Blade|sword wrought from white stone]]. &lt;br /&gt;
&lt;br /&gt;
In her reconstructed appearance as a [[memory essence|Memory]] Echo, Therin had rough-cut black hair and a jagged scar that traced from below her right eye to her chin. She wore six swords, including the [[True Blade]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
Therin had knowledge of [[Essence Sorcery]] and completed Dianis Points for metal essence, sword essence, air essence, aura essence, and area essence. She was able to unleash destructive waves of essence by only moving her face.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;[[True Blade|The True Blade]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
In our terminology, Therin would be a transgender woman. Therin never transitioned during her life due to societal prejudices and her own fear. Because of this, visions of her depict her as a male, although the [[Therin (Echo)|Smiling Sword Saint]] that [[Lien]] trains under manifests as her true self, a woman. This is also why the echo [[Lien]] fights against, [[Thane]], looks like a boy.&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Therin&amp;diff=8366</id>
		<title>Therin</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Therin&amp;diff=8366"/>
		<updated>2026-10-06T02:25:59Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Aliases=Therin of Whitestone&lt;br /&gt;
|Titles=The Smiling Sword Saint&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|essence-sorcery1=Metal&lt;br /&gt;
|essence-sorcery2=Sword&lt;br /&gt;
|essence-sorcery3=Air&lt;br /&gt;
|essence-sorcery4=Aura&lt;br /&gt;
|essence-sorcery5=Area&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|world2=Talvas&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Therin&#039;&#039;&#039;, sometimes Therin Whitestone, was an incredibly powerful war hero and sword wielder.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
In her reconstructed appearance as a [[memory essence|Memory]] Echo, Therin had rough-cut black hair and a jagged scar that traced from below her right eye to her chin. She wore six swords, including the [[True Blade]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
Therin had knowledge of [[Essence Sorcery]] and completed Dianis Points for metal essence, sword essence, air essence, aura essence, and area essence. She was able to unleash destructive waves of essence by only moving her face.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;[[True Blade|The True Blade]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
In our terminology, Therin would be a transgender woman. Therin never transitioned during her life due to societal prejudices and her own fear. Because of this, visions of her depict her as a male, although the [[Therin (Echo)|Smiling Sword Saint]] that [[Lien]] trains under manifests as her true self, a woman. This is also why the echo [[Lien]] fights against, [[Thane]], looks like a boy.&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8365</id>
		<title>Vaelien</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8365"/>
		<updated>2026-10-06T02:25:19Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Rethri&lt;br /&gt;
|Species2=Deity&lt;br /&gt;
|Aliases=The Tyrant in Gold&lt;br /&gt;
|Titles=The Preserver, the King of Thorns, the Emperor of Conquered Suns&lt;br /&gt;
|Occupation=Deity&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Weapons and Wielders]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vaelien&#039;&#039;&#039; (sometimes Vae&#039;lien) is a god on the continent of [[Mythralis]]. Known as the Tyrant in Gold on [[Kaldwyn]], he is believed to have conquered the entire outside world however, [[Tristan Cadence|Tristan]] has refuted this, claiming he does not rule the entire world.&lt;br /&gt;
&lt;br /&gt;
Vaelien is believed to be the god of fate, time, shadows, and nature. [[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;You know of the magic of the Vae Dominion, do you not?” &lt;br /&gt;
...I wasn’t sure if I’d heard it referred to in that fashion before, but I knew what he meant. “The power of  the vae’kes,  yes? That’s what the Children of the Tyrant are called in their homeland?” &lt;br /&gt;
“[[Vae’kes]] is the term for the children of the original wielder of the dominion, but yes, that is of what I speak. The one you call the tyrant used this dominion to wrest away some of the True Blade’s power in battle.&amp;quot;&amp;lt;ref name=&amp;quot;Arcane-Ascension4-1&amp;quot;&amp;gt;The Silence Of Unworthy Gods CHAPTER XXXVII – DANGEROUS DEALS&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
 &lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Aayara Haven]]&lt;br /&gt;
;[[Jacinth]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Therin]]: While they mostly fought and Vaelien killed Therin, they appeared to be allied at times.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
[[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]]. Vaelien is powerful enough that the he could match all seven members of the [[Tae&#039;os Pantheon]]. His battles with the original [[Therin]], the Smiling Sword Saint, would devastate the landscape of entire planets.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;Vae&#039;lien: A black greatsword, with a pommel that appears to be grown out of wood. In [[Aayara Haven|Symphony&#039;s]] puppet show, it had a golden blade instead of a black one. &lt;br /&gt;
&lt;br /&gt;
;Amulet of the Unfaltering Spirit: Once one of Vaelien’s personal possessions, this amulet was said to strengthen the connection between the wearer’s body, essence, and spirit, bolstering all three. It provides near immunity to offensive death and spirit sorcery, as well as resistance to other effects which interfere with the wearer’s essence. &amp;lt;ref name=&amp;quot;wobm3&amp;quot;&amp;gt;&#039;&#039;Defying Destiny&#039;&#039; &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8364</id>
		<title>Vaelien</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Vaelien&amp;diff=8364"/>
		<updated>2026-10-06T02:24:25Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Magic Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Rethri&lt;br /&gt;
|Species2=Deity&lt;br /&gt;
|Aliases=The Tyrant in Gold&lt;br /&gt;
|Titles=The Preserver, the King of Thorns, the Emperor of Conquered Suns&lt;br /&gt;
|Occupation=Deity&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Weapons and Wielders]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vaelien&#039;&#039;&#039; (sometimes Vae&#039;lien) is a god on the continent of [[Mythralis]]. Known as the Tyrant in Gold on [[Kaldwyn]], he is believed to have conquered the entire outside world however, [[Tristan Cadence|Tristan]] has refuted this, claiming he does not rule the entire world.&lt;br /&gt;
&lt;br /&gt;
Vaelien is believed to be the god of fate, time, shadows, and nature. [[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;You know of the magic of the Vae Dominion, do you not?” &lt;br /&gt;
...I wasn’t sure if I’d heard it referred to in that fashion before, but I knew what he meant. “The power of  the vae’kes,  yes? That’s what the Children of the Tyrant are called in their homeland?” &lt;br /&gt;
“[[Vae’kes]] is the term for the children of the original wielder of the dominion, but yes, that is of what I speak. The one you call the tyrant used this dominion to wrest away some of the True Blade’s power in battle.&amp;quot;&amp;lt;ref name=&amp;quot;Arcane-Ascension4-1&amp;quot;&amp;gt;The Silence Of Unworthy Gods CHAPTER XXXVII – DANGEROUS DEALS&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
 &lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Aayara Haven]]&lt;br /&gt;
;[[Jacinth]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
[[Therin Thorn]] tells [[Corin Cadence|Corin]] that Vaelien wields the power of the [[vae essence|Vae Dominion]]. Vaelien is powerful enough that the he could match all seven members of the [[Tae&#039;os Pantheon]]. His battles with the original [[Therin]], the Smiling Sword Saint, would devastate the landscape of entire planets.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;Vae&#039;lien: A black greatsword, with a pommel that appears to be grown out of wood. In [[Aayara Haven|Symphony&#039;s]] puppet show, it had a golden blade instead of a black one. &lt;br /&gt;
&lt;br /&gt;
;Amulet of the Unfaltering Spirit: Once one of Vaelien’s personal possessions, this amulet was said to strengthen the connection between the wearer’s body, essence, and spirit, bolstering all three. It provides near immunity to offensive death and spirit sorcery, as well as resistance to other effects which interfere with the wearer’s essence. &amp;lt;ref name=&amp;quot;wobm3&amp;quot;&amp;gt;&#039;&#039;Defying Destiny&#039;&#039; &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Heartlance&amp;diff=8363</id>
		<title>Heartlance</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Heartlance&amp;diff=8363"/>
		<updated>2026-10-06T02:21:54Z</updated>

		<summary type="html">&lt;p&gt;Stardust: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Heartlance&amp;#039;&amp;#039;&amp;#039; is a powerful magical spear and artifact. It is made of silver metal and can absorb the magic of those that it wounds. Wounds inflicted by the Heartlance are also unable to heal from normal means.   Lydia Hastings theorized the Heartlance might be a piece of Cessius, the staff of the Xixian Emperor Vyrek Sul.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Heartlance&#039;&#039;&#039; is a powerful magical spear and artifact. It is made of silver metal and can absorb the magic of those that it wounds. Wounds inflicted by the Heartlance are also unable to heal from normal means. &lt;br /&gt;
&lt;br /&gt;
[[Lydia Hastings]] theorized the Heartlance might be a piece of Cessius, the staff of the Xixian Emperor [[Vyrek Sul]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Velas_Jaldin&amp;diff=8362</id>
		<title>Velas Jaldin</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Velas_Jaldin&amp;diff=8362"/>
		<updated>2026-10-06T02:18:59Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Magic Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Aliases=Silk, Myros&lt;br /&gt;
|dominion-sorcery1=Motion&lt;br /&gt;
|dominion-sorcery2=Sound&lt;br /&gt;
|dominion-sorcery3=Sight&lt;br /&gt;
|dominion-sorcery4=Radiance&lt;br /&gt;
|Species=Human&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Velas Jaldin&#039;&#039;&#039; is a Point-of-View character in the [[War of Broken Mirrors]] series and an ally/rival of [[Taelien Salaris]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Velas’s natural hair color is black, but as Silk it is dyed blonde. When a version of her was encountered by [[Lien]] as &amp;quot;Dream Girl&amp;quot;, her hair was also described as having some red at the roots. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Stealing Sorcery]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Taelien Salaris]]&lt;br /&gt;
;[[Lydia Hastings]]&lt;br /&gt;
;[[Aayara Haven]]&lt;br /&gt;
;[[Jonan Kestrian]]&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Velas is a dominion sorcerer who uses motion sorcery, sound sorcery, a little sight sorcery and a mysterious power that she does not fully understand. She is also connected to a few artifacts through [[Edon]]&#039;s methods and knows some of the &#039;Eru&#039; phrases.&lt;br /&gt;
&lt;br /&gt;
==== Dominion of [[motion essence|Motion]] ====&lt;br /&gt;
Using motion sorcery costs speed temporarily and acclimating to it helps passively increase speed.&lt;br /&gt;
&lt;br /&gt;
==== Dominion of [[sound essence|Sound]] ====&lt;br /&gt;
Sound sorcery temporarily weakens hearing. &lt;br /&gt;
&lt;br /&gt;
==== Dominion of [[sight essence|Sight]] ====&lt;br /&gt;
Velas learned a small amount of sight sorcery from Jonan. &lt;br /&gt;
&lt;br /&gt;
==== Unidentified Dominion ====&lt;br /&gt;
Velas has a strange, unknown power which she can use to remove foreign spells from her body. This power can hurt Vae&#039;kes and may be related to the [[radiance essence|Dominion of Radiance]].  &lt;br /&gt;
&lt;br /&gt;
==== Artifact Sorcery ====&lt;br /&gt;
Velas has some marks which link her to various dominion marked items. These marks allow her to activate effects with specific &#039;Eru&#039; phrases.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;[[Heartlance]]: The Heartlance is Velas&#039;s primary weapon that she has wielded in every one of her appearances. Due to Edon&#039;s artifact sorcery, she is able to use some of the Heartlance&#039;s power without holding onto it.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8361</id>
		<title>The Wandering War</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8361"/>
		<updated>2026-10-06T02:17:35Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=The Wandering War&lt;br /&gt;
|Species=Elemental&lt;br /&gt;
|sub-species-type1=War&lt;br /&gt;
|sub-species-type2=Harvester&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|dominion-sorcery1=War&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039; is a Harvester of War, a kind of powerful elemental connected to the [[war essence|Dominion of War]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
War appears humanoid and relatively androgynous, but has coppery skin and hair. While controlled by [[Sterling]], he had a bright red rune in the middle of his forehead.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Taelien Salaris]]: Although not actually family, War sees Taelien as his &amp;quot;cousin&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Velas Jaldin]]&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;...somewhat also [[Velas Jaldin]]&lt;br /&gt;
;[[Sterling]]&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
As a Harvester of War, War is incredibly versed in magic using [[war essence]]. In the first trial of the Trials of Unyielding Steel, he was able to fire a single arrow that blasted a large hole in the torso of a target, as well as control every one of the other competitor&#039;s arrows. When fighting against Taelien, he has repeatedly shown the ability to summon fiery swords.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8360</id>
		<title>The Wandering War</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8360"/>
		<updated>2026-10-06T02:17:13Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=The Wandering War&lt;br /&gt;
|Species=Elemental&lt;br /&gt;
|sub-species-type1=War&lt;br /&gt;
|sub-species-type2=Harvester&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|dominion-sorcery1=War&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039; is a Harvester of War, a kind of powerful elemental connected to the [[war essence|Dominion of War]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
War appears humanoid and relatively androgynous, but has coppery skin and hair. While controlled by [[Sterling]], he had a bright red rune in the middle of his forehead.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Taelien Salaris]]: Although not actually family, War sees Taelien as his &amp;quot;cousin&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Velas Jaldin]]&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;Sterling&lt;br /&gt;
;...somewhat also [[Velas Jaldin]]&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
As a Harvester of War, War is incredibly versed in magic using [[war essence]]. In the first trial of the Trials of Unyielding Steel, he was able to fire a single arrow that blasted a large hole in the torso of a target, as well as control every one of the other competitor&#039;s arrows. When fighting against Taelien, he has repeatedly shown the ability to summon fiery swords.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8359</id>
		<title>The Wandering War</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8359"/>
		<updated>2026-10-06T02:16:51Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Friends and Associates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=The Wandering War&lt;br /&gt;
|Species=Elemental&lt;br /&gt;
|sub-species-type1=War&lt;br /&gt;
|sub-species-type2=Harvester&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|dominion-sorcery1=War&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039; is a Harvester of War, a kind of powerful elemental connected to the [[war essence|Dominion of War]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
War appears humanoid and relatively androgynous, but has coppery skin and hair. While controlled by [[Sterling]], he had a bright red rune in the middle of his forehead.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Taelien Salaris]]: Although not actually family, War sees Taelien as his &amp;quot;cousin&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Velas Jaldin]]&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
As a Harvester of War, War is incredibly versed in magic using [[war essence]]. In the first trial of the Trials of Unyielding Steel, he was able to fire a single arrow that blasted a large hole in the torso of a target, as well as control every one of the other competitor&#039;s arrows. When fighting against Taelien, he has repeatedly shown the ability to summon fiery swords.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8358</id>
		<title>The Wandering War</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=The_Wandering_War&amp;diff=8358"/>
		<updated>2026-10-06T02:16:34Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=The Wandering War&lt;br /&gt;
|Species=Elemental&lt;br /&gt;
|sub-species-type1=War&lt;br /&gt;
|sub-species-type2=Harvester&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|dominion-sorcery1=War&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039; is a Harvester of War, a kind of powerful elemental connected to the [[war essence|Dominion of War]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
War appears humanoid and relatively androgynous, but has coppery skin and hair. While controlled by [[Sterling]], he had a bright red rune in the middle of his forehead.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
;[[Taelien Salaris]]: Although not actually family, War sees Taelien as his &amp;quot;cousin&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
As a Harvester of War, War is incredibly versed in magic using [[war essence]]. In the first trial of the Trials of Unyielding Steel, he was able to fire a single arrow that blasted a large hole in the torso of a target, as well as control every one of the other competitor&#039;s arrows. When fighting against Taelien, he has repeatedly shown the ability to summon fiery swords.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Elemental&amp;diff=8357</id>
		<title>Elemental</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Elemental&amp;diff=8357"/>
		<updated>2026-10-06T02:15:58Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Elementals&#039;&#039;&#039; are creatures composed entirely of the essence of a particular Dominion. One elemental, [[The Wandering War|the Wandering War]], referred to himself as being native to his Dominion instead of the Core Plane. &lt;br /&gt;
&lt;br /&gt;
Many of the types of elementals appear to be different life stages of the same species.&lt;br /&gt;
:&#039;&#039;&#039;Figments&#039;&#039;&#039; are the weakest form of elemental and are non-sapient.&lt;br /&gt;
:&#039;&#039;&#039;Fragments&#039;&#039;&#039; are stronger than Figments and embody specific principles of their Dominion. They are regarded as child-to-adult elementals and live as Fragments for up to 50 years.&lt;br /&gt;
:&#039;&#039;&#039;Facets&#039;&#039;&#039; are adult elementals who have gained sufficient power that they can take the form of a flesh-and-blood creature instead of being a construct of pure essence. They might be the same as...&lt;br /&gt;
:&#039;&#039;&#039;Gatherers&#039;&#039;&#039; are adult elementals who travel to the Core Plane in order to help return ambient essence back to their Dominion. They are more powerful than normal mortals. &lt;br /&gt;
:&#039;&#039;&#039;Harvesters&#039;&#039;&#039; are Gatherers who have grown incredibly powerful. Instead of seeking to passively lead essence back to their Dominion, they instead focus on causing massive releases of essence to expedite the process. For example, a Harvester of [[War essence|War]] would want to create conflict in order to produce more war essence.&lt;br /&gt;
&lt;br /&gt;
==Known Elementals==&lt;br /&gt;
*[[The Wandering War]]&lt;br /&gt;
*[[Researcher 437-C]]&lt;br /&gt;
*[[Tavare]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Elemental&amp;diff=8356</id>
		<title>Elemental</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Elemental&amp;diff=8356"/>
		<updated>2026-10-06T02:15:38Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Elementals&#039;&#039;&#039; are creatures composed entirely of the essence of a particular Dominion. One elemental, [[The Wandering War|the Wandering War]], referred to himself as being native to his Dominion instead of the Core Plane. &lt;br /&gt;
&lt;br /&gt;
Many of the types of elementals appear to be different life stages of the same species.&lt;br /&gt;
:&#039;&#039;&#039;Figments&#039;&#039;&#039; are the weakest form of elemental and are non-sapient.&lt;br /&gt;
:&#039;&#039;&#039;Fragments&#039;&#039;&#039; are stronger than Figments and embody specific principles of their Dominion. They are regarded as child-to-adult elementals and live as Fragments for up to 50 years.&lt;br /&gt;
:&#039;&#039;&#039;Facets&#039;&#039;&#039; are adult elementals who have gained sufficient power that they can take the form of a flesh-and-blood creature instead of being a construct of pure essence. They might be the same as...&lt;br /&gt;
:&#039;&#039;&#039;Gatherers&#039;&#039;&#039; are adult elementals who travel to the Core Plane in order to return essence back to their Dominion. They are more powerful than mortals. &lt;br /&gt;
:&#039;&#039;&#039;Harvesters&#039;&#039;&#039; are Gatherers who have grown incredibly powerful. Instead of seeking to passively lead essence back to their Dominion, they instead focus on causing massive releases of essence to expedite the process. For example, a Harvester of [[War essence|War]] would want to create conflict in order to produce more war essence.&lt;br /&gt;
&lt;br /&gt;
==Known Elementals==&lt;br /&gt;
*[[The Wandering War]]&lt;br /&gt;
*[[Researcher 437-C]]&lt;br /&gt;
*[[Tavare]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8355</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8355"/>
		<updated>2026-10-06T02:15:00Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Dominions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The magic of [[Venaya]] all uses the same underlying system of manipulating [[essence|Dominion essence]]. &#039;&#039;&#039;Dominions&#039;&#039;&#039; are planes of existence comprised of different types of essence, or as it&#039;s called on [[Kaldwyn]], mana. The world the story takes place on is on the &#039;&#039;&#039;Core Plane&#039;&#039;&#039; and can be considered a planet on a plane of existence set between all dominions. Venaya and all other core planes are made up of the essence of the dominions they are set between.&lt;br /&gt;
&lt;br /&gt;
== Essence ==&lt;br /&gt;
&lt;br /&gt;
Different essence types impact the body differently.  Each essence also has a set of other essences that it either doesn&#039;t mix well with or at all.  A list of all essence types and associated pages can be found on the page [[:Category:Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Prime Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Prime Essence pages can be found on the page [[:Category:Prime Essence]]. These essences are directly connected to the twelve Prime Dominions: motion, stability, life, death, wind, stone, flame, water, knowledge, deception, light and shadow.&lt;br /&gt;
&lt;br /&gt;
=== Compound Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  Compound Essence is a mixture of two Prime Essence types at a specific ratio. These are related to the Deep Dominions. &lt;br /&gt;
&lt;br /&gt;
=== Complex Composite Essence ===&lt;br /&gt;
&lt;br /&gt;
A Complex Composite Essence is a mixture multiple essences at a specific ratio such that it creates a stable mixture. Also known as hybrid essences, there are thousands of variations. Almost any combination of essence types can form a hybrid, although some essence types have better compatibility with each other and merge more easily. Hybrid essences can also consist of other hybrid essences, or combinations of hybrid and nonhybrid essence types. Typically found on [[Dania]]. A list of known hybrid essences can be found on the page [[Hybrid Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Sub Essence ===&lt;br /&gt;
&lt;br /&gt;
Sub-essences are specific amounts of an essence producing a variation on the traditional essence. For example, mixing motion and light usually produces the compound essence [[constellations essence|constellations]] but mixing it in a slightly different ratio instead produces [[radiance essence|radiance]]. Other sub-essences include &#039;&#039;&#039;force&#039;&#039;&#039; instead of [[motion essence|transference]] and &#039;&#039;&#039;break&#039;&#039;&#039; instead of [[ruin essence|ruin]].&lt;br /&gt;
&lt;br /&gt;
== Dominions ==&lt;br /&gt;
&lt;br /&gt;
There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime essence|prime dominion]] or [[deep essence|deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions.  The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit.  &lt;br /&gt;
&lt;br /&gt;
Essence flows from the Dominions into the Core Plane and actions in the Core Plane can send essence back to the Dominion. Various [[Elemental|elementals]] exist in order to help facilitate this cycle of energy. &lt;br /&gt;
&lt;br /&gt;
=== Prime Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are twelve Prime Dominions associated with the twelve Prime Essence types: Air, Flame, Stone, Water, Light, Shadow, Life, Death, Knowledge, Deception, Motion, and Stability.&lt;br /&gt;
&lt;br /&gt;
=== Deep Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are forty-eight Deep Dominions.  Each Deep Dominion is associated with a Compound Essence type.&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
=== Calling ===&lt;br /&gt;
&lt;br /&gt;
Calling is creating something that doesn&#039;t already exist by providing essence, and, in general, by bringing essence from a source into the world, usually in the form of a spell being cast.  The source can be from a Dominion, from an item, from your own personal essence pool, etc.  For example, using your essence to create a fireball spell is calling.&lt;br /&gt;
&lt;br /&gt;
=== Shaping ===&lt;br /&gt;
&lt;br /&gt;
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.&lt;br /&gt;
&lt;br /&gt;
== Magic methodologies types in Venaya ==&lt;br /&gt;
&lt;br /&gt;
The following types of magic methodologies have been discovered so far in [[Venaya]], and where you see them most often being gained or taught.&lt;br /&gt;
&lt;br /&gt;
The list of Magic Types was provided by Professor Haven in Corin&#039;s Alternate Magic Sources class in AA4.&lt;br /&gt;
&lt;br /&gt;
* [[Dominion Sorcery]] ([[Mythralis]])&lt;br /&gt;
* [[Attunement]] ([[Kaldwyn]])&lt;br /&gt;
* [[Crystal Marks]] ([[Kaldwyn]])&lt;br /&gt;
* [[Spirit Arts]] ([[Artinia]])&lt;br /&gt;
* [[Essence Sorcery]] ([[Dania]])&lt;br /&gt;
* [[Beast Bonds]] - to be disclosed&lt;br /&gt;
* [[Blood Alchemy]] ([[Tyrennia]])&lt;br /&gt;
* [[Shade Weaves]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8354</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8354"/>
		<updated>2026-10-06T02:12:48Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The magic of [[Venaya]] all uses the same underlying system of manipulating [[essence|Dominion essence]]. &#039;&#039;&#039;Dominions&#039;&#039;&#039; are planes of existence comprised of different types of essence, or as it&#039;s called on [[Kaldwyn]], mana. The world the story takes place on is on the &#039;&#039;&#039;Core Plane&#039;&#039;&#039; and can be considered a planet on a plane of existence set between all dominions. Venaya and all other core planes are made up of the essence of the dominions they are set between.&lt;br /&gt;
&lt;br /&gt;
== Essence ==&lt;br /&gt;
&lt;br /&gt;
Different essence types impact the body differently.  Each essence also has a set of other essences that it either doesn&#039;t mix well with or at all.  A list of all essence types and associated pages can be found on the page [[:Category:Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Prime Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Prime Essence pages can be found on the page [[:Category:Prime Essence]]. These essences are directly connected to the twelve Prime Dominions: motion, stability, life, death, wind, stone, flame, water, knowledge, deception, light and shadow.&lt;br /&gt;
&lt;br /&gt;
=== Compound Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  Compound Essence is a mixture of two Prime Essence types at a specific ratio. These are related to the Deep Dominions. &lt;br /&gt;
&lt;br /&gt;
=== Complex Composite Essence ===&lt;br /&gt;
&lt;br /&gt;
A Complex Composite Essence is a mixture multiple essences at a specific ratio such that it creates a stable mixture. Also known as hybrid essences, there are thousands of variations. Almost any combination of essence types can form a hybrid, although some essence types have better compatibility with each other and merge more easily. Hybrid essences can also consist of other hybrid essences, or combinations of hybrid and nonhybrid essence types. Typically found on [[Dania]]. A list of known hybrid essences can be found on the page [[Hybrid Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Sub Essence ===&lt;br /&gt;
&lt;br /&gt;
Sub-essences are specific amounts of an essence producing a variation on the traditional essence. For example, mixing motion and light usually produces the compound essence [[constellations essence|constellations]] but mixing it in a slightly different ratio instead produces [[radiance essence|radiance]]. Other sub-essences include &#039;&#039;&#039;force&#039;&#039;&#039; instead of [[motion essence|transference]] and &#039;&#039;&#039;break&#039;&#039;&#039; instead of [[ruin essence|ruin]].&lt;br /&gt;
&lt;br /&gt;
== Dominions ==&lt;br /&gt;
&lt;br /&gt;
There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime essence|prime dominion]] or [[deep essence|deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions.  The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit.  &lt;br /&gt;
&lt;br /&gt;
=== Prime Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are twelve Prime Dominions associated with the twelve Prime Essence types. The prime dominions are associated with the prime essence types: Air, Flame, Stone, Water, Light, Shadow, Life, Death, Knowledge, Deception, Motion, and Stability.&lt;br /&gt;
&lt;br /&gt;
=== Deep Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are forty-eight Deep Dominions.  Each Deep Dominion is associated with a Compound Essence type.&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
=== Calling ===&lt;br /&gt;
&lt;br /&gt;
Calling is creating something that doesn&#039;t already exist by providing essence, and, in general, by bringing essence from a source into the world, usually in the form of a spell being cast.  The source can be from a Dominion, from an item, from your own personal essence pool, etc.  For example, using your essence to create a fireball spell is calling.&lt;br /&gt;
&lt;br /&gt;
=== Shaping ===&lt;br /&gt;
&lt;br /&gt;
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.&lt;br /&gt;
&lt;br /&gt;
== Magic methodologies types in Venaya ==&lt;br /&gt;
&lt;br /&gt;
The following types of magic methodologies have been discovered so far in [[Venaya]], and where you see them most often being gained or taught.&lt;br /&gt;
&lt;br /&gt;
The list of Magic Types was provided by Professor Haven in Corin&#039;s Alternate Magic Sources class in AA4.&lt;br /&gt;
&lt;br /&gt;
* [[Dominion Sorcery]] ([[Mythralis]])&lt;br /&gt;
* [[Attunement]] ([[Kaldwyn]])&lt;br /&gt;
* [[Crystal Marks]] ([[Kaldwyn]])&lt;br /&gt;
* [[Spirit Arts]] ([[Artinia]])&lt;br /&gt;
* [[Essence Sorcery]] ([[Dania]])&lt;br /&gt;
* [[Beast Bonds]] - to be disclosed&lt;br /&gt;
* [[Blood Alchemy]] ([[Tyrennia]])&lt;br /&gt;
* [[Shade Weaves]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8353</id>
		<title>Gateway Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8353"/>
		<updated>2026-10-06T02:11:52Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gateway Crystals&#039;&#039;&#039; are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within &#039;&#039;&#039;shrines&#039;&#039;&#039;. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[Crystal Marks|crystal mark]] or other boon. &lt;br /&gt;
&lt;br /&gt;
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their &amp;quot;sibling&amp;quot; crystals.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elemental Temples&#039;&#039;&#039; where the [[Six Sacred Swords]] were forged are the shrines for crystals of a [[Magic|prime dominion]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8352</id>
		<title>Gateway Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8352"/>
		<updated>2026-10-06T02:11:43Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gateway Crystals&#039;&#039;&#039; are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within &#039;&#039;&#039;shrines&#039;&#039;&#039;. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[crystal marks|crystal mark]] or other boon. &lt;br /&gt;
&lt;br /&gt;
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their &amp;quot;sibling&amp;quot; crystals.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elemental Temples&#039;&#039;&#039; where the [[Six Sacred Swords]] were forged are the shrines for crystals of a [[Magic|prime dominion]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Crystal_Marks&amp;diff=8351</id>
		<title>Crystal Marks</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Crystal_Marks&amp;diff=8351"/>
		<updated>2026-10-06T02:11:07Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Crystal Marks&#039;&#039;&#039; are a method of accessing [[magic]]. They can be granted by the [[Gateway Crystal|Gateway Crystals]] or Elemental Temples, which can only be found in the Unclaimed Lands on the continent of [[Kaldwyn]]. Generally these marks only give a single essence type and they act as a middle-ground between [[Dominion Sorcery]] and [[Attunement|Attunements]] as they can draw on the bodies resources like Dominion Sorcery but only after using the slowly recharging mana pool that the mark grants like an Attunement. Crystal marks tend to grow slower than Attunements and they have no functions or secondary benefits like extra mana types.&lt;br /&gt;
&lt;br /&gt;
Crystal marks are generally considered inferior by the people of Kaldwyn but many of the stronger Attuned get a crystal mark to supplement their abilities. Like Dominion Sorcery, crystal marks have an efficiency so that the caster may have a ratio of (for example) 10:1 so for casting a 20 mana spell they would only spend 2 mana. Crystal marks have a more static efficiency than a Dominion Sorcerer. &lt;br /&gt;
&lt;br /&gt;
The nation of Sytennia often ventures to get crystal marks from the Unclaimed Lands as they lack a [[Soaring Spires|Soaring Spire]] to obtain Attunements from.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Crystal_Marks&amp;diff=8350</id>
		<title>Crystal Marks</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Crystal_Marks&amp;diff=8350"/>
		<updated>2026-10-06T02:10:47Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crystal marks are a method of accessing [[magic]]. They can be granted by the [[Gateway Crystal|Gateway Crystals]] or Elemental Temples, which can only be found in the Unclaimed Lands on the continent of [[Kaldwyn]]. Generally these marks only give a single essence type and they act as a middle-ground between [[Dominion Sorcery]] and [[Attunement|Attunements]] as they can draw on the bodies resources like Dominion Sorcery but only after using the slowly recharging mana pool that the mark grants like an Attunement. Crystal marks tend to grow slower than Attunements and they have no functions or secondary benefits like extra mana types.&lt;br /&gt;
&lt;br /&gt;
Crystal marks are generally considered inferior by the people of Kaldwyn but many of the stronger Attuned get a crystal mark to supplement their abilities. Like Dominion Sorcery, crystal marks have an efficiency so that the caster may have a ratio of (for example) 10:1 so for casting a 20 mana spell they would only spend 2 mana. Crystal marks have a more static efficiency than a Dominion Sorcerer. &lt;br /&gt;
&lt;br /&gt;
The nation of Sytennia often ventures to get crystal marks from the Unclaimed Lands as they lack a [[Soaring Spires|Soaring Spire]] to obtain Attunements from.&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8349</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8349"/>
		<updated>2026-10-06T02:10:18Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Definitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The magic of [[Venaya]] all uses the same underlying system of manipulating [[essence|Dominion essence]]. [[Dominion|Dominions]] are planes of existence comprised of different types of essence, or as it&#039;s called on [[Kaldwyn]], mana. The world the story takes place on is on the &amp;quot;[[core plane]]&amp;quot; and can be considered a planet on a plane of existence set between all dominions. Venaya and all other core planes are made up of the essence of the dominions they are set between.&lt;br /&gt;
&lt;br /&gt;
== Essence ==&lt;br /&gt;
&lt;br /&gt;
Different essence types impact the body differently.  Each essence also has a set of other essences that it either doesn&#039;t mix well with or at all.  A list of all essence types and associated pages can be found on the page [[:Category:Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Prime Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Prime Essence pages can be found on the page [[:Category:Prime Essence]]. These essences are directly connected to the twelve Prime Dominions: motion, stability, life, death, wind, stone, flame, water, knowledge, deception, light and shadow.&lt;br /&gt;
&lt;br /&gt;
=== Compound Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  Compound Essence is a mixture of two Prime Essence types at a specific ratio. These are related to the Deep Dominions. &lt;br /&gt;
&lt;br /&gt;
=== Complex Composite Essence ===&lt;br /&gt;
&lt;br /&gt;
A Complex Composite Essence is a mixture multiple essences at a specific ratio such that it creates a stable mixture. Also known as hybrid essences, there are thousands of variations. Almost any combination of essence types can form a hybrid, although some essence types have better compatibility with each other and merge more easily. Hybrid essences can also consist of other hybrid essences, or combinations of hybrid and nonhybrid essence types. Typically found on [[Dania]]. A list of known hybrid essences can be found on the page [[Hybrid Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Sub Essence ===&lt;br /&gt;
&lt;br /&gt;
Sub-essences are specific amounts of an essence producing a variation on the traditional essence. For example, mixing motion and light usually produces the compound essence [[constellations essence|constellations]] but mixing it in a slightly different ratio instead produces [[radiance essence|radiance]]. Other sub-essences include &#039;&#039;&#039;force&#039;&#039;&#039; instead of [[motion essence|transference]] and &#039;&#039;&#039;break&#039;&#039;&#039; instead of [[ruin essence|ruin]].&lt;br /&gt;
&lt;br /&gt;
== Dominions ==&lt;br /&gt;
&lt;br /&gt;
There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime essence|prime dominion]] or [[deep essence|deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions.  The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit.  &lt;br /&gt;
&lt;br /&gt;
=== Prime Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are twelve Prime Dominions associated with the twelve Prime Essence types. The prime dominions are associated with the prime essence types: Air, Flame, Stone, Water, Light, Shadow, Life, Death, Knowledge, Deception, Motion, and Stability.&lt;br /&gt;
&lt;br /&gt;
=== Deep Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are forty-eight Deep Dominions.  Each Deep Dominion is associated with a Compound Essence type.&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
=== Calling ===&lt;br /&gt;
&lt;br /&gt;
Calling is creating something that doesn&#039;t already exist by providing essence, and, in general, by bringing essence from a source into the world, usually in the form of a spell being cast.  The source can be from a Dominion, from an item, from your own personal essence pool, etc.  For example, using your essence to create a fireball spell is calling.&lt;br /&gt;
&lt;br /&gt;
=== Shaping ===&lt;br /&gt;
&lt;br /&gt;
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.&lt;br /&gt;
&lt;br /&gt;
== Magic methodologies types in Venaya ==&lt;br /&gt;
&lt;br /&gt;
The following types of magic methodologies have been discovered so far in [[Venaya]], and where you see them most often being gained or taught.&lt;br /&gt;
&lt;br /&gt;
The list of Magic Types was provided by Professor Haven in Corin&#039;s Alternate Magic Sources class in AA4.&lt;br /&gt;
&lt;br /&gt;
* [[Dominion Sorcery]] ([[Mythralis]])&lt;br /&gt;
* [[Attunement]] ([[Kaldwyn]])&lt;br /&gt;
* [[Crystal Marks]] ([[Kaldwyn]])&lt;br /&gt;
* [[Spirit Arts]] ([[Artinia]])&lt;br /&gt;
* [[Essence Sorcery]] ([[Dania]])&lt;br /&gt;
* [[Beast Bonds]] - to be disclosed&lt;br /&gt;
* [[Blood Alchemy]] ([[Tyrennia]])&lt;br /&gt;
* [[Shade Weaves]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8348</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8348"/>
		<updated>2026-10-06T02:10:12Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Dominions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The magic of [[Venaya]] all uses the same underlying system of manipulating [[essence|Dominion essence]]. [[Dominion|Dominions]] are planes of existence comprised of different types of essence, or as it&#039;s called on [[Kaldwyn]], mana. The world the story takes place on is on the &amp;quot;[[core plane]]&amp;quot; and can be considered a planet on a plane of existence set between all dominions. Venaya and all other core planes are made up of the essence of the dominions they are set between.&lt;br /&gt;
&lt;br /&gt;
== Essence ==&lt;br /&gt;
&lt;br /&gt;
Different essence types impact the body differently.  Each essence also has a set of other essences that it either doesn&#039;t mix well with or at all.  A list of all essence types and associated pages can be found on the page [[:Category:Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Prime Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Prime Essence pages can be found on the page [[:Category:Prime Essence]]. These essences are directly connected to the twelve Prime Dominions: motion, stability, life, death, wind, stone, flame, water, knowledge, deception, light and shadow.&lt;br /&gt;
&lt;br /&gt;
=== Compound Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  Compound Essence is a mixture of two Prime Essence types at a specific ratio. These are related to the Deep Dominions. &lt;br /&gt;
&lt;br /&gt;
=== Complex Composite Essence ===&lt;br /&gt;
&lt;br /&gt;
A Complex Composite Essence is a mixture multiple essences at a specific ratio such that it creates a stable mixture. Also known as hybrid essences, there are thousands of variations. Almost any combination of essence types can form a hybrid, although some essence types have better compatibility with each other and merge more easily. Hybrid essences can also consist of other hybrid essences, or combinations of hybrid and nonhybrid essence types. Typically found on [[Dania]]. A list of known hybrid essences can be found on the page [[Hybrid Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Sub Essence ===&lt;br /&gt;
&lt;br /&gt;
Sub-essences are specific amounts of an essence producing a variation on the traditional essence. For example, mixing motion and light usually produces the compound essence [[constellations essence|constellations]] but mixing it in a slightly different ratio instead produces [[radiance essence|radiance]]. Other sub-essences include &#039;&#039;&#039;force&#039;&#039;&#039; instead of [[motion essence|transference]] and &#039;&#039;&#039;break&#039;&#039;&#039; instead of [[ruin essence|ruin]].&lt;br /&gt;
&lt;br /&gt;
== Dominions ==&lt;br /&gt;
&lt;br /&gt;
There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime essence|prime dominion]] or [[deep essence|deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions.  The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit.  &lt;br /&gt;
&lt;br /&gt;
=== Prime Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are twelve Prime Dominions associated with the twelve Prime Essence types. The prime dominions are associated with the prime essence types: Air, Flame, Stone, Water, Light, Shadow, Life, Death, Knowledge, Deception, Motion, and Stability.&lt;br /&gt;
&lt;br /&gt;
=== Deep Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are forty-eight Deep Dominions.  Each Deep Dominion is associated with a Compound Essence type.&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
=== Calling ===&lt;br /&gt;
&lt;br /&gt;
Calling is creating something that doesn&#039;t already exist by providing essence, and, in general, by bringing essence from a source into the world, usually in the form of a spell being cast.  The source can be from a Dominion, from an item, from your own personal essence pool, etc.  For example, using your essence to create a fireball spell is calling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Shaping ===&lt;br /&gt;
&lt;br /&gt;
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.&lt;br /&gt;
&lt;br /&gt;
== Magic methodologies types in Venaya ==&lt;br /&gt;
&lt;br /&gt;
The following types of magic methodologies have been discovered so far in [[Venaya]], and where you see them most often being gained or taught.&lt;br /&gt;
&lt;br /&gt;
The list of Magic Types was provided by Professor Haven in Corin&#039;s Alternate Magic Sources class in AA4.&lt;br /&gt;
&lt;br /&gt;
* [[Dominion Sorcery]] ([[Mythralis]])&lt;br /&gt;
* [[Attunement]] ([[Kaldwyn]])&lt;br /&gt;
* [[Crystal Marks]] ([[Kaldwyn]])&lt;br /&gt;
* [[Spirit Arts]] ([[Artinia]])&lt;br /&gt;
* [[Essence Sorcery]] ([[Dania]])&lt;br /&gt;
* [[Beast Bonds]] - to be disclosed&lt;br /&gt;
* [[Blood Alchemy]] ([[Tyrennia]])&lt;br /&gt;
* [[Shade Weaves]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8347</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Magic&amp;diff=8347"/>
		<updated>2026-10-06T02:09:51Z</updated>

		<summary type="html">&lt;p&gt;Stardust: /* Sub Essence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The magic of [[Venaya]] all uses the same underlying system of manipulating [[essence|Dominion essence]]. [[Dominion|Dominions]] are planes of existence comprised of different types of essence, or as it&#039;s called on [[Kaldwyn]], mana. The world the story takes place on is on the &amp;quot;[[core plane]]&amp;quot; and can be considered a planet on a plane of existence set between all dominions. Venaya and all other core planes are made up of the essence of the dominions they are set between.&lt;br /&gt;
&lt;br /&gt;
== Essence ==&lt;br /&gt;
&lt;br /&gt;
Different essence types impact the body differently.  Each essence also has a set of other essences that it either doesn&#039;t mix well with or at all.  A list of all essence types and associated pages can be found on the page [[:Category:Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Prime Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Prime Essence pages can be found on the page [[:Category:Prime Essence]]. These essences are directly connected to the twelve Prime Dominions: motion, stability, life, death, wind, stone, flame, water, knowledge, deception, light and shadow.&lt;br /&gt;
&lt;br /&gt;
=== Compound Essence ===&lt;br /&gt;
&lt;br /&gt;
A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  Compound Essence is a mixture of two Prime Essence types at a specific ratio. These are related to the Deep Dominions. &lt;br /&gt;
&lt;br /&gt;
=== Complex Composite Essence ===&lt;br /&gt;
&lt;br /&gt;
A Complex Composite Essence is a mixture multiple essences at a specific ratio such that it creates a stable mixture. Also known as hybrid essences, there are thousands of variations. Almost any combination of essence types can form a hybrid, although some essence types have better compatibility with each other and merge more easily. Hybrid essences can also consist of other hybrid essences, or combinations of hybrid and nonhybrid essence types. Typically found on [[Dania]]. A list of known hybrid essences can be found on the page [[Hybrid Essence]].&lt;br /&gt;
&lt;br /&gt;
=== Sub Essence ===&lt;br /&gt;
&lt;br /&gt;
Sub-essences are specific amounts of an essence producing a variation on the traditional essence. For example, mixing motion and light usually produces the compound essence [[constellations essence|constellations]] but mixing it in a slightly different ratio instead produces [[radiance essence|radiance]]. Other sub-essences include &#039;&#039;&#039;force&#039;&#039;&#039; instead of [[motion essence|transference]] and &#039;&#039;&#039;break&#039;&#039;&#039; instead of [[ruin essence|ruin]].&lt;br /&gt;
&lt;br /&gt;
== Dominions ==&lt;br /&gt;
&lt;br /&gt;
There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime essence|prime dominion]] or [[deep essence|deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions.  The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Prime Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are twelve Prime Dominions associated with the twelve Prime Essence types. The prime dominions are associated with the prime essence types: Air, Flame, Stone, Water, Light, Shadow, Life, Death, Knowledge, Deception, Motion, and Stability.&lt;br /&gt;
&lt;br /&gt;
=== Deep Dominions ===&lt;br /&gt;
&lt;br /&gt;
There are forty-eight Deep Dominions.  Each Deep Dominion is associated with a Compound Essence type.&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
=== Calling ===&lt;br /&gt;
&lt;br /&gt;
Calling is creating something that doesn&#039;t already exist by providing essence, and, in general, by bringing essence from a source into the world, usually in the form of a spell being cast.  The source can be from a Dominion, from an item, from your own personal essence pool, etc.  For example, using your essence to create a fireball spell is calling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Shaping ===&lt;br /&gt;
&lt;br /&gt;
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.&lt;br /&gt;
&lt;br /&gt;
== Magic methodologies types in Venaya ==&lt;br /&gt;
&lt;br /&gt;
The following types of magic methodologies have been discovered so far in [[Venaya]], and where you see them most often being gained or taught.&lt;br /&gt;
&lt;br /&gt;
The list of Magic Types was provided by Professor Haven in Corin&#039;s Alternate Magic Sources class in AA4.&lt;br /&gt;
&lt;br /&gt;
* [[Dominion Sorcery]] ([[Mythralis]])&lt;br /&gt;
* [[Attunement]] ([[Kaldwyn]])&lt;br /&gt;
* [[Crystal Marks]] ([[Kaldwyn]])&lt;br /&gt;
* [[Spirit Arts]] ([[Artinia]])&lt;br /&gt;
* [[Essence Sorcery]] ([[Dania]])&lt;br /&gt;
* [[Beast Bonds]] - to be disclosed&lt;br /&gt;
* [[Blood Alchemy]] ([[Tyrennia]])&lt;br /&gt;
* [[Shade Weaves]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Category:Sub-Essence&amp;diff=8346</id>
		<title>Category:Sub-Essence</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Category:Sub-Essence&amp;diff=8346"/>
		<updated>2026-10-06T02:09:26Z</updated>

		<summary type="html">&lt;p&gt;Stardust: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Prime_essence&amp;diff=8345</id>
		<title>Prime essence</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Prime_essence&amp;diff=8345"/>
		<updated>2026-10-06T02:08:46Z</updated>

		<summary type="html">&lt;p&gt;Stardust: Redirected page to Category:Prime Essence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Prime Essence]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Deep_essence&amp;diff=8344</id>
		<title>Deep essence</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Deep_essence&amp;diff=8344"/>
		<updated>2026-10-06T02:08:20Z</updated>

		<summary type="html">&lt;p&gt;Stardust: Redirected page to Category:Compound Essence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Compound Essence]]&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8343</id>
		<title>Gateway Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8343"/>
		<updated>2026-10-06T02:05:25Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gateway Crystals&#039;&#039;&#039; are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within &#039;&#039;&#039;shrines&#039;&#039;&#039;. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[crystal mark]] or other boon. &lt;br /&gt;
&lt;br /&gt;
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their &amp;quot;sibling&amp;quot; crystals.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elemental Temples&#039;&#039;&#039; where the [[Six Sacred Swords]] were forged are the shrines for crystals of a [[Magic|prime dominion]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8342</id>
		<title>Gateway Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8342"/>
		<updated>2026-10-06T02:05:05Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gateway Crystals&#039;&#039;&#039; are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within &#039;&#039;&#039;shrines&#039;&#039;&#039;. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[crystal mark]] or other boon. &lt;br /&gt;
&lt;br /&gt;
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their &amp;quot;sibling&amp;quot; crystals.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elemental Temples&#039;&#039;&#039; where the [[Six Sacred Swords]] were forged are the shrines for crystals of a [[Category:Prime Essence]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
	<entry>
		<id>https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8341</id>
		<title>Gateway Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.jolteon.cc/index.php?title=Gateway_Crystal&amp;diff=8341"/>
		<updated>2026-10-06T02:04:50Z</updated>

		<summary type="html">&lt;p&gt;Stardust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=Dominion Sorcery&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gateway Crystals&#039;&#039;&#039; are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within &#039;&#039;&#039;shrines&#039;&#039;&#039;. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[crystal mark]] or other boon. &lt;br /&gt;
&lt;br /&gt;
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their &amp;quot;sibling&amp;quot; crystals.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elemental Temples&#039;&#039;&#039; where the [[Six Sacred Swords]] were forged are the shrines for crystals of a [[Category:Prime Essence|prime dominion]].&lt;/div&gt;</summary>
		<author><name>Stardust</name></author>
	</entry>
</feed>